Who has higher priority build.gradle or AndroidManifest Android Studio
build.gradle in module have higher priority then AndrodiManifest.xml
Try this.
AndroidManifest.xml have code:
build.gradle have code:
Warning in AndroidManifest.xml:
Try this.
AndroidManifest.xml have code:
<uses-sdk
android:minSdkVersion="9"
android:targetSdkVersion="23" />
build.gradle have code:
defaultConfig {
applicationId "cz.okhelp.words"
minSdkVersion 9
targetSdkVersion 19
versionCode 107
versionName "1.0.7"
}
Warning in AndroidManifest.xml:
This targetSdkVersion value (23) is not used; it is always overridden by the value specified in the Gradle build script (19) less... (Ctrl+F1)
The value of (for example) minSdkVersion is only used if it is not specified in the build.gradle build scripts. When specified in the Gradle build scripts, the manifest value is ignored and can be misleading, so should be removed to avoid ambiguity.
396LW NO topic_id
AD
Další témata ....(Topics)
xml RelativeLayout Android example:
Eclipse graphical xml layout editor
[caption id="attachment_896" align="alignleft" width="261" caption="Relativelayout Eclipse graphical editor"]
[/caption]
res/layout/main.xml
Eclipse graphical xml layout editor
[caption id="attachment_896" align="alignleft" width="261" caption="Relativelayout Eclipse graphical editor"]

res/layout/main.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="//schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView
android:id="@+id/idLabel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Enter word"/>
<EditText
android:id="@+id/idEntry"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="@android:drawable/editbox_background"
android:layout_below="@id/idLabel"/>
<Button
android:id="@+id/idOk"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/idEntry"
android:layout_alignParentRight="true"
android:layout_marginLeft="10dip"
android:text="OK" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_toLeftOf="@id/idOk"
android:layout_alignTop="@id/idOk"
android:text="Cancel" />
</RelativeLayout>
Landscape - portrait orientation change:
boolean mbOrientationLandscape = true;
if(mbOrientationLandscape ){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
mbOrientationLandscape =false;
}else{
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
mbOrientationLandscape =true;
}
Change table row background color if user click on row Android example code.
MainActivity.java
main.xml
strings.xml
MainActivity.java
public class MainActivity extends Activity {
Boolean bColorYellow = true;
TextView hTextView;
TableRow hTableRow;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
hTextView = (TextView)findViewById(R.id.idTextView);
hTableRow = (TableRow)findViewById(R.id.idTableRow1);
} // end onCreate
public void myTableRowClickHandler(View view) {
switch (view.getId()) {
case R.id.idTableRow1:{
if(bColorYellow){
hTableRow.setBackgroundColor(Color.GREEN);
bColorYellow = false;
}
else{
hTableRow.setBackgroundColor(Color.YELLOW);
bColorYellow = true;
}
}
break;
}
}
}
main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="//schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TableLayout android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/tableLayout1">
<TableRow android:id="@+id/idTableRow1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#5655AA"
android:onClick="@string/myTableRowClick"
android:focusable="true">
<TextView
android:id="@+id/idTextView"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello"
/>
</TableRow>
</TableLayout>
</LinearLayout>
strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="hello">Hello World!</string>
<string name="app_name">TableRow</string>
<string name="myTableRowClick">myTableRowClickHandler</string>
</resources>
Nejmenší telefon od Samsungu s Androidem se někdy přidává i jako dárek k zakoupenému zboží, přesto tento telefon toho za svou cenu něco přes 2 000 korun umí hodně.
Technické parametry Samsung Galaxy Pocket
Rozměry a hmotnost: 103,70 × 57,50 × 12 mm, 97 g
Sítě GSM 850 / 900 / 1800 / 1900 MHz, W-CDMA (3G) 900 MHz / 2 100 MHz
Displej TFT TN, 2,80" (320 × 240 px), dotykový: kapacitní
Procesor 832 MHz
Paměť RAM 256 MB, vnitřní paměť 3 GB, paměťové karty microSD
Operační systém Android 2.3, údajně nelze upgradovat
Hudba: mp3, aac, wav, wma
Video: mp4, 3gp, 320 × 240 px, 15 FPS
Fotoaparát 2 Mpx
Navigace vestavěná GPS, elektronický kompas
Baterie 1 200 mAh, pohotovostní doba: 312 hodin
Cena něco přes 2 000 korun / léto 2012

Technické parametry Samsung Galaxy Pocket
Rozměry a hmotnost: 103,70 × 57,50 × 12 mm, 97 g
Sítě GSM 850 / 900 / 1800 / 1900 MHz, W-CDMA (3G) 900 MHz / 2 100 MHz
Displej TFT TN, 2,80" (320 × 240 px), dotykový: kapacitní
Procesor 832 MHz
Paměť RAM 256 MB, vnitřní paměť 3 GB, paměťové karty microSD
Operační systém Android 2.3, údajně nelze upgradovat
Hudba: mp3, aac, wav, wma
Video: mp4, 3gp, 320 × 240 px, 15 FPS
Fotoaparát 2 Mpx
Navigace vestavěná GPS, elektronický kompas
Baterie 1 200 mAh, pohotovostní doba: 312 hodin
Cena něco přes 2 000 korun / léto 2012

Try this source code:
Issue: Immutable bitmap passed to Canvas constructor
Solution: Bitmap myBitmap = BitmapFactory.decodeResource(getResources(),R.drawable.my_image)
.copy(Bitmap.Config.ARGB_8888, true);
Bitmap myBitmap = BitmapFactory.decodeResource(getResources(),R.drawable.my_image)
.copy(Bitmap.Config.ARGB_8888, true);
Canvas c = new Canvas(myBitmap);
// etc. .......
Issue: Immutable bitmap passed to Canvas constructor
Solution: Bitmap myBitmap = BitmapFactory.decodeResource(getResources(),R.drawable.my_image)
.copy(Bitmap.Config.ARGB_8888, true);
Editace: 2016-03-26 08:07:59
Počet článků v kategorii: 396
Url:who-has-higher-priority-build-gradle-or-androidmanifest-android-studio