Draw Oval Android basic example
drawOval(), setStrokeWidth(), setStyle()
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.CYAN);
Paint p = new Paint();
// smooths
p.setAntiAlias(true);
p.setColor(Color.RED);
p.setStyle(Paint.Style.STROKE);
p.setStrokeWidth(4.5f);
// opacity
//p.setAlpha(0x80); //
canvas.drawOval(new RectF(50, 50, 20, 40), p);;
}
}
}
396LW NO topic_id
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Další témata ....(Topics)
Log.e println needs a message error.
E/AndroidRuntime(330): FATAL EXCEPTION: main
java.lang.RuntimeException: Unable to start activity ComponentInfo{b.paint/b.paint.MainActivity}: java.lang.NullPointerException: println needs a message
Try this code:
E/AndroidRuntime(330): FATAL EXCEPTION: main
java.lang.RuntimeException: Unable to start activity ComponentInfo{b.paint/b.paint.MainActivity}: java.lang.NullPointerException: println needs a message
Try this code:
// Error
String s = null;
Log.e("bla", s); // !!! error Log.e println needs a message error.
// OK
String s = null;
Log.e("bla", s+""); // OK
Important: Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB
Example of usage:
int layout = Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB ?
android.R.layout.simple_list_item_activated_1 :
android.R.layout.simple_list_item_1;
getListView().setChoiceMode(ListView.CHOICE_MODE_SINGLE);
getListView().setItemChecked(position, true);
Example of usage:
public void updateList() {
Context ctx = getActivity();
Notes notes = new Notes(ctx);
String[] from = { Notes.COLUMN_TITLE };
int[] to = { android.R.id.text1 };
int layout = Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB ?
android.R.layout.simple_list_item_activated_1 : android.R.layout.simple_list_item_1;
ListAdapter adapter = new SimpleCursorAdapter(ctx,
layout, notes.getNotes(), from,
to, 0);
setListAdapter(adapter);
notes.close();
}
/..................
@Override
public void onListItemClick(ListView l, View v, int position, long id) {
// Set the item as checked to be highlighted when in two-pane layout
getListView().setChoiceMode(ListView.CHOICE_MODE_SINGLE);
getListView().setItemChecked(position, true);
}
Map TreeMap sorted by value Java Android example.
MainClass.java
MainClass.java
import java.util.Comparator;
import java.util.Map;
import java.util.Map.Entry;
import java.util.SortedSet;
import java.util.TreeMap;
import java.util.TreeSet;
public class MainClass {
public static void main(String[] arg) {
// english;germany dictionary
String[] arrayOfString = { "one;eine", "two;zwei", "three;drei",
"four;vier" };
Map<String, String> map = new TreeMap<String, String>();
for (String s : arrayOfString) {
String[] array = s.split(";");
String sKey = "", sValue = "";
if (array.length > 1) {
sKey = array[0];
sValue = array[1];
map.put(sKey, sValue);
}
}
for (Entry<String, String> entry: mapSortedByValues(map)) {
System.out.println(entry.getKey() + " = " + entry.getValue());
}
}
static <K, V extends Comparable<? super V>> SortedSet<Map.Entry<K, V>> mapSortedByValues(
Map<K, V> map) {
SortedSet<Map.Entry<K, V>> sortedSetOfEntries = new TreeSet<Map.Entry<K, V>>(
new Comparator<Map.Entry<K, V>>() {
@Override
public int compare(Map.Entry<K, V> entry_1, Map.Entry<K, V> entry_2) {
int res = entry_1.getValue().compareTo(entry_2.getValue());
return res != 0 ? res : 1;
// return entry_1.getValue().compareTo(entry_2.getValue());
}
});
sortedSetOfEntries.addAll(map.entrySet());
return sortedSetOfEntries;
}
}
/*
three = drei
one = eine
four = vier
two = zwei
*/
Photo Gallery of Android SDK Samples.
For better understanding of what the source knows there is a gallery of images.
After clicking on the preview displays the actual size and Titlebar
You can read the path to the source file as: Graphics/AnimateDrawables see the project folder
/ApiDemos/src/com/example/android/apis/graphics/AnimateDrawable.java
For better understanding of what the source knows there is a gallery of images.
After clicking on the preview displays the actual size and Titlebar
You can read the path to the source file as: Graphics/AnimateDrawables see the project folder
/ApiDemos/src/com/example/android/apis/graphics/AnimateDrawable.java
Goto in for cycle Java example source code.
MainClass.java
MainClass.java
public class MainClass {
public static void main(String[] arg) {
String[] arrayOfString = {"nothing", "Hello", "people"
, "bye-bye", "hello", "world!", "end" };
OuterLoop: for (int i = 0;i<6; i++) {
for (int j = 0; j < arrayOfString.length; j++) {
if (arrayOfString[j].equals("world!")) {
continue OuterLoop; // as goto from Csharp, or C/C++
}
System.out.println(arrayOfString[j]);
System.out.println(i);
if (i == 1) {
System.out.println("break");
break OuterLoop;
}
}
}
}
}
/*
nothing
0
Hello
0
people
0
bye-bye
0
hello
0
nothing
1
break
*/
Editace: 2013-12-09 13:11:12
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Url:draw-oval-android-basic-example