Seznam smartphonu podle ceny
Chytré telefony s Androidem - tabulka srovnání dle ceny:
Výrobce |
Model (codename) |
Cena, včetně DPH |
CPU MHz |
displej-rozlišení |
Velikost displeje v palcích |
ROM |
RAM |
---|---|---|---|---|---|---|---|
Huawei |
Vodafone 845 (U8120, Joy) |
1979 |
528 |
240x320 |
2.8 |
512 |
256 |
ZTE |
Vodafone 945 (ZTE Joe) |
1999 |
600 |
240x400 |
3.2 |
512 |
512 |
Huawei |
Vodafone 858 Smart (U8160) |
2177 |
528 |
240x320 |
2.8 |
512 |
256 |
Alcatel |
T-Mobile Move (OT 908) |
2294 |
600 |
240x320 |
2.8 |
512 |
512 |
Samsung |
Galaxy Y (S5360) |
2495 |
832 |
240x320 |
3 |
512 |
256 |
ZTE |
Racer II (Arizona) |
2536 |
500 |
240x320 |
2.8 |
512 |
256 |
Huawei |
Ideos X1 (U8180, Orange Stockholm) |
2549 |
528 |
240x320 |
2.8 |
512 |
256 |
Huawei |
U8100 |
2595 |
528 |
240x320 |
2.8 |
512 |
256 |
Huawei |
U8500 |
2699 |
600 |
320x480 |
3.2 |
512 |
256 |
Samsung |
Galaxy Mini (S5570) |
2799 |
600 |
240x320 |
3.14 |
512 |
256 |
Samsung |
Galaxy 5, 550 (i5500) |
2855 |
600 |
240x320 |
2.8 |
512 |
256 |
LG |
Optimus Me (P350) |
2924 |
600 |
240x320 |
2.8 |
512 |
512 |
SE |
Xperia X8 |
2977 |
600 |
320x480 |
3 |
512 |
256 |
Gigabyte |
GSmart G1310 (Roy) |
2990 |
528 |
320x480 |
3.2 |
512 |
256 |
MyPhone |
A210 |
2990 |
624 |
240x400 |
3 |
256 |
128 |
ZTE |
Orange San Francisco (ZTE Blade, U880, P729V) |
2999 |
600 |
480x800 |
3.5 |
512 |
512 |
HTC |
Explorer (Pico) |
3104 |
600 |
320x480 |
3.2 |
512 |
512 |
Huawei |
U8650 (Sonic) |
3290 |
600 |
320x480 |
3.5 |
512 |
256 |
Huawei |
Ideos X3 (U8510, Blaze) |
3377 |
600 |
320x480 |
3.2 |
512 |
256 |
Samsung |
Galaxy Y Pro (B5510) |
3390 |
832 |
240x320 |
2.6 |
|
|
Gigabyte |
GSmart G1317D (Rola) |
3504 |
528 |
240x400 |
3.2 |
512 |
256 |
SE |
Xperia Live Walkman (WT19i) |
3554 |
1000 |
320x480 |
3.2 |
1024 |
512 |
Huawei |
T-Mobile Comet (Ideos, U8150) |
3600 |
528 |
240x320 |
2.8 |
512 |
256 |
SE |
Xperia X10 mini pro (U20i, Mimmi) |
3777 |
600 |
240x320 |
2.55 |
512 |
256 |
LG |
Optimus Swift (GT540) |
3800 |
600 |
320x480 |
3 |
512 |
256 |
SE |
Xperia Mini (ST15) |
3800 |
1000 |
320x480 |
3 |
1024 |
512 |
LG |
Optimus One (P500) |
3919 |
600 |
320x480 |
3.2 |
512 |
512 |
LG |
Optimus Pro |
3928 |
800 |
240x320 |
2.8 |
512 |
256 |
HTC |
Wildfire (Buzz, Mocha, A3333) |
3999 |
528 |
240x320 |
3.2 |
512 |
384 |
LG |
Optimus Net (P690) |
4108 |
800 |
320x480 |
3.2 |
512 |
512 |
Samsung |
Galaxy Gio (S5660) |
4185 |
800 |
320x480 |
3.2 |
512 |
384 |
LG |
Optimus Hub (Univa) |
4195 |
800 |
320x480 |
3.5 |
512 |
512 |
SE |
Xperia X10 mini (E10i, Robyn) |
4195 |
600 |
240x320 |
2.55 |
512 |
256 |
Samsung |
Galaxy 3, 580, Taos (i5800) |
4500 |
667 |
240x400 |
3.2 |
512 |
256 |
Samsung |
Galaxy Ace+ (S7500) |
4550 |
1000 |
320x480 |
3.65 |
4096 |
512 |
LG |
Optimus Chic (E720) |
4550 |
600 |
320x480 |
3.2 |
512 |
512 |
Samsung |
Galaxy 551 (i5510) |
4577 |
667 |
240x400 |
3.2 |
512 |
512 |
Motrolola |
Liquid Mini E310 |
4600 |
600 |
320x480 |
3.2 |
512 |
512 |
HTC |
Wildfire S (Marvell) |
4777 |
600 |
320x480 |
3.2 |
512 |
512 |
Verzo |
Kinzo |
4799 |
1000 |
480x800 |
4.3 |
512 |
512 |
Samsung |
Galaxy Ace (S5830) |
4800 |
800 |
320x480 |
3.5 |
512 |
256 |
Motorola |
Defy mini |
4800 |
600 |
320x480 |
3.2 |
512 |
512 |
Samsung |
Galaxy Spica, Portal, Lite (i5700) |
4800 |
800 |
320x480 |
3.2 |
512 |
256 |
HTC |
Gratia (A6380, Liberty, Aria) |
4937 |
480 |
320x480 |
3.2 |
512 |
384 |
SE |
Xperia mini pro (SK17i, Mango) |
4944 |
1000 |
320x480 |
3 |
1024 |
320 |
Huawei |
Ideos X5 (U8800) |
4977 |
800 |
480x800 |
3.8 |
4096 |
512 |
HTC |
Salsa (C510e) |
4990 |
600 |
320x480 |
3.4 |
576 |
512 |
Huawei |
Boulder |
4998 |
528 |
240x320 |
2.6 |
512 |
256 |
ZTE |
Orange Monte Carlo (ZTE Skate) |
5177 |
800 |
480x800 |
4.3 |
512 |
512 |
Samsung |
Galaxy S (i9000) |
5300 |
1000 |
480x800 |
4 |
15600 |
512 |
Gigabyte |
GSmart G1315 |
5490 |
528 |
320x480 |
3.5 |
512 |
256 |
SE |
Xperia Active |
5500 |
1000 |
320x480 |
3 |
1024 |
512 |
Samsung |
Google Nexus One |
5750 |
1000 |
480x800 |
3.7 |
512 |
512 |
HTC |
Desire (A8181, Bravo) |
5999 |
1000 |
480x800 |
3.7 |
576 |
512 |
LG |
Optimus Black (P970) |
6000 |
1000 |
480x800 |
4 |
1908 |
512 |
SE |
Xperia Play |
6000 |
1000 |
480x854 |
4 |
|
|
LG |
Optimus Sol (Victor, E730) |
6000 |
1000 |
480x800 |
3.8 |
2048 |
512 |
Acer |
Liquid Metal S120 |
6061 |
800 |
480x800 |
3.6 |
512 |
512 |
Samsung |
Google Nexus S |
6200 |
1000 |
480x800 |
4 |
15600 |
512 |
HTC |
Desire Z (A7272, Vision) |
6200 |
800 |
480x800 |
3.7 |
1536 |
512 |
Samsung |
Galaxy W (i8150, Ancora) |
6200 |
1400 |
480x800 |
3.7 |
4096 |
512 |
SE |
Xperia Ray (ST18i) |
6344 |
1000 |
480x854 |
3.3 |
1024 |
512 |
Motorola |
Defy (MB525, Jordan) |
6377 |
800 |
480x854 |
3.7 |
1908 |
512 |
Motorola |
Defy + (MB526) |
6377 |
1000 |
480x854 |
3.7 |
1908 |
512 |
Samsung |
Galaxy XCover (S5690) |
6399 |
800 |
320x480 |
3.65 |
512 |
512 |
Gigabyte |
GSmart G1345 |
6490 |
800 |
320x480 |
3.5 |
512 |
512 |
HTC |
Evo 3D |
6500 |
1200 |
540x960 |
4.3 |
1024 |
1024 |
HTC |
Desire HD (Ace) |
6500 |
1000 |
480x800 |
4.3 |
1900 |
768 |
Huawei |
Honour (U8660) |
6500 |
1400 |
480x854 |
4 |
4096 |
512 |
SE |
Xperia Neo |
6590 |
1000 |
480x854 |
3.7 |
1024 |
512 |
HTC |
Legend (A6363) |
6784 |
600 |
320x480 |
3.2 |
512 |
384 |
Huawei |
Vision (U8850) |
6999 |
1000 |
480x800 |
3.7 |
2048 |
512 |
SE |
Xperia Arc (LT15i) |
7390 |
1000 |
480x854 |
4.2 |
1024 |
512 |
SE |
Xperia Pro (MK16i) |
7890 |
1000 |
480x854 |
3.7 |
1024 |
512 |
HTC |
Hero |
7975 |
528 |
320x480 |
3.2 |
288 |
512 |
SE |
Xperia Arc S (LT18i) |
8590 |
1400 |
480x854 |
4.2 |
1024 |
512 |
Samsung |
Xperia Live Walkman (WT19i) |
9700 |
1500 |
480x800 |
4.3 |
16000 |
1024 |
Motorola |
Droid Razr |
11800 |
1200 |
540x960 |
4.3 |
15600 |
1024 |
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Další témata ....(Topics)
Try some solution - each individually or all
- Check AndroidManifest.xml activity declaration
<activity android:name=".EnableProfileActivity" android:label="@string/app_name" />
- Delete BUILD folder in module tree and Clean / Rebuild project
- Restart Android Studio
Samsung Galaxy S nejlepší cena od 4 500 KCZ Kč (únor.2012)
Samsung Galaxy S je chytrý telefon s operačním systémem Android.
Samsung Galaxy S je (22.února2012) 5. a 6. nejpoužívanějším chytrým telefonem u programu Sky Map viz tabulka.
Samsung Galaxy S byl představen firmou Samsung v březnu 2010. Je vybaven 1 GHz ARM "Hummingbird - kolibřík" procesorem, 8-16 GB interní flash pamětí, 4-palcovým 480 × 800 pixelů Super AMOLED kapacitním dotykovým displejem, Wi-Fi připojením, 5-megapixelovým fotoaparátem s maximálním rozlišením 2560x1920 a u vybraných modelů předním čelním 0,3 MP fotoaparátem VGA (640x480).
Samsung Galaxy S photo pic image
Zdroj obrázku: wikipedia
Samsung Galaxy S je chytrý telefon s operačním systémem Android.
Samsung Galaxy S je (22.února2012) 5. a 6. nejpoužívanějším chytrým telefonem u programu Sky Map viz tabulka.
Samsung Galaxy S byl představen firmou Samsung v březnu 2010. Je vybaven 1 GHz ARM "Hummingbird - kolibřík" procesorem, 8-16 GB interní flash pamětí, 4-palcovým 480 × 800 pixelů Super AMOLED kapacitním dotykovým displejem, Wi-Fi připojením, 5-megapixelovým fotoaparátem s maximálním rozlišením 2560x1920 a u vybraných modelů předním čelním 0,3 MP fotoaparátem VGA (640x480).
Samsung Galaxy S photo pic image
Zdroj obrázku: wikipedia
Put your sglite database to Android Eclipse project folder named Assets.
On device will copy database file to application folder as this example:
On device will copy database file to application folder as this example:
public void createDatabase(Context myContext) throws IOException {
String sPackName = myContext.getPackageName();
InputStream assetsDB = myContext.getAssets().open("myDatabase");
OutputStream dbOut = new FileOutputStream("/data/data/"+sPackName+"/database");
byte[] buffer = new byte[1024];
int length;
while ((length = assetsDB.read(buffer))>0){
dbOut.write(buffer, 0, length);
}
dbOut.flush();
dbOut.close();
assetsDB.close();
}
package cz.okhelp.surfview;
import android.os.Bundle;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.view.Menu;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.View.OnTouchListener;
public class MainActivity extends Activity implements OnTouchListener {
OurView v;
Bitmap ball, blob;
float x, y;
Sprite sprite;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// setContentView(R.layout.activity_our_view);
v = new OurView(this);
v.setOnTouchListener(this);
ball = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
x = y = 0;
setContentView(v);
}
@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
v.pause();
}
@Override
protected void onResume() {
// TODO Auto-generated method stub
super.onResume();
v.resume();
}
public class OurView extends SurfaceView implements Runnable {
Thread t = null;
SurfaceHolder holder;
boolean isItOK = false;
public OurView(Context context) {
super(context);
// TODO Auto-generated constructor stub
holder = getHolder();
}
public void run() {
// TODO Auto-generated method stub
while (isItOK == true) {
// perform canvas drawing
if (!holder.getSurface().isValid()) {
continue;
}
// sprite = new Sprite(OurView.this,blob);
Canvas c = holder.lockCanvas();
c.drawARGB(255, 100, 100, 10);
c.drawBitmap(ball, x, y, null);
// onDraw(c);
holder.unlockCanvasAndPost(c);
}
}
protected void onDraw(Canvas canvas) {
// sprite.onDraw(canvas);
}
public void pause() {
isItOK = false;
while (true) {
try {
t.join();
} catch (InterruptedException e) {
// TODO: handle exception
e.printStackTrace();
}
break;
}// end while
}
public void resume() {
isItOK = true;
t = new Thread(this);
t.start();
}
}
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
try {
Thread.sleep(50);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
x = event.getX();
y = event.getY();
break;
case MotionEvent.ACTION_UP:
x = event.getX();
y = event.getY();
break;
case MotionEvent.ACTION_MOVE:
x = event.getX();
y = event.getY();
break;
}// end switch
return true;
}
}
Context context = getApplicationContext();
Drawable drawable = context.getResources().getDrawable(R.drawable.my_image);
// convert drawable to bitmap
Bitmap bitmap = ((BitmapDrawable)drawable).getBitmap();
// convert bitmap to drawable
Drawable d = new BitmapDrawable(bitmap);
Android example source code.
Editace: 2012-06-05 06:18:44
Počet článků v kategorii: 396
Url:seznam-smartphonu-podle-ceny