How to set different locales in android
- create new folder with values in resources folder in project with extension your language code
For example:
My language is Czech (cs)
I have to create the folder values-cs in res folder
Into every values folder put strings.xml file
Translate every string from values folder into your locale.
If user selected your locale in device settings, application selects a string from the correct (proper) folder.
For example:
My language is Czech (cs)
I have to create the folder values-cs in res folder
// for locale English is default
/MyProject/res/values
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">App English default</string>
<string name="action_settings">Settings English default</string>
<string name="hello_world">Hello world</string>
</resources>
// for locale Czech (cs)
/MyProject/res/values-cs
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Aplikace česky cs</string>
<string name="action_settings">Nastavení česky</string>
<string name="hello_world">Ahoj světe!</string>
</resources>
// for locale English US (r is region)
/MyProject/res/values-en-rUS
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">App English Us locale</string>
<string name="action_settings">Settings English Us locale</string>
<string name="hello_world">Hello world from USA :)</string>
</resources>
Into every values folder put strings.xml file
Translate every string from values folder into your locale.
If user selected your locale in device settings, application selects a string from the correct (proper) folder.
396LW NO topic_id
AD
Další témata ....(Topics)
private void dialogModeFC() {
try {
final AlertDialog alertDialog = new AlertDialog.Builder(MainActivity.this)
.setTitle(R.string.select_dialog)
//.setItems(
.setSingleChoiceItems(R.array.select_dialog_items, -1
, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
/* User clicked so do some stuff
<item>Happy New Year</item>
<item>Merry Christmas</item>
<item>I Love You</item>
*/
String[] items = getResources().getStringArray(R.array.select_dialog_items);
// list with boolean variables - which is true
// for (int i = 0; i < _listMode.size(); i++) {
// _listMode.set(i, false);
// }
// _listMode.set(which, true);
dialog.dismiss();
// new AlertDialog.Builder(MainActivity.this)
// .setMessage("You selected: " + which + " , " + items[which])
// .show();
}
})
.create();
alertDialog.show();
} catch (Exception e) {
e.printStackTrace();
Toast.makeText(getApplicationContext(), e.getMessage().toString(), Toast.LENGTH_LONG)
.show();//("dialogModeFC", e.getMessage().toString());
}
}// end dialogModeFC
If your class extends AppCompatActivity
Check if linked appropriate library for:
Check if you have to properly sett SearchView in menu xml for onCreateOptionsMenu menu_main.xml
Check your SearchableActivity onCreateOptionsMenu
public class SearchableActivity extends AppCompatActivity
Check if linked appropriate library for:
import android.support.v4.view.MenuItemCompat;
import android.support.v7.app.AppCompatActivity;
import android.support.v7.widget.Toolbar;
Check if you have to properly sett SearchView in menu xml for onCreateOptionsMenu menu_main.xml
<menu xmlns:android="//schemas.android.com/apk/res/android" xmlns:app="//schemas.android.com/apk/res-auto"
xmlns:tools="//schemas.android.com/tools"
tools:context=".SearchableActivity">
<item
android:id="@+id/menu_search_my"
android:title="@string/menu_search"
android:icon="@drawable/ic_menu_search"
app:showAsAction="collapseActionView|ifRoom"
app:actionViewClass="android.support.v7.widget.SearchView"
/></menu>
Check your SearchableActivity onCreateOptionsMenu
@TargetApi(Build.VERSION_CODES.HONEYCOMB) @SuppressLint("NewApi") @Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
android.support.v7.widget.SearchView searchView = (android.support.v7.widget.SearchView)
MenuItemCompat.getActionView(menu.findItem(R.id.menu_search_my));
SearchManager searchManager = (SearchManager) getSystemService(Context.SEARCH_SERVICE);
if(null!=searchManager ) {
searchView.setSearchableInfo(searchManager.getSearchableInfo(getComponentName()));
}
searchView.setIconifiedByDefault(false);
}
return true;
}
How to quickly change all icon set in .apk project with Eclipse:
Right click on project in folder tree
Select New - Ohter
In open wizard dialog select Android Icon Set
Set Icon set name:
Open some large icon for your project for example 512x512 px and wizard will make all set of icons from one largest icon:
Wizard will create all set of icons from this one largest icon.
Click on finish button:
Right click on project in folder tree
Select New - Ohter

In open wizard dialog select Android Icon Set

Set Icon set name:

Open some large icon for your project for example 512x512 px and wizard will make all set of icons from one largest icon:

Wizard will create all set of icons from this one largest icon.
Click on finish button:

Codec, compress(), CompressFormat, quality, decodeByteArray(), Android example source code with image.

public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static Bitmap codec(Bitmap src, Bitmap.CompressFormat format,
int quality) {
ByteArrayOutputStream os = new ByteArrayOutputStream();
src.compress(format, quality, os);
byte[] array = os.toByteArray();
return BitmapFactory.decodeByteArray(array, 0, array.length);
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
@Override
protected void onDraw(Canvas canvas) {
Paint paint = new Paint();
canvas.drawColor(Color.GRAY);
// you need to insert some image flower_blue into res/drawable folder
Bitmap b = BitmapFactory.decodeResource(getResources(), R.drawable.flower_blue);
// Best of quality is 80 and more, 3 is very low quality of image
Bitmap bJPGcompress = codec(b, Bitmap.CompressFormat.JPEG, 3);
// get dimension of bitmap getHeight() getWidth()
int h = b.getHeight();
canvas.drawBitmap(b, 10,10, paint);
canvas.drawBitmap(bJPGcompress, 10,10 + h + 10, paint);
}
}
}

Špičkový smartphone od Samsungu.
Technické parametry Samsung i9300 Galaxy S III
Rozměry a hmotnost: 137 x 71 x 9 mm, 133 gramů
Datové funkce: GPS modul, WiFi, Bluetooth, NFC, GPRS, EDGE, HSCSD, Hardwarový modem, Infraport
Sítě: pásma GSM 850, 900, 1 800, 1 900 MHz pásma WCDMA (3G) 850, 900, 1 900, 2 100 MHz
Displej: HD Super AMOLED diplej o velikosti 1280x720 4,8 palců
Procesor: čtyřjádrový procesor 1.4 GHz
Uživatelská paměť: 16 MB
paměť RAM 1 024 MB
Operační systém: Android 4.0 ICS
Hudba: MP3
Video: HD rozlišení
Fotoaparát: 8 Mpix
Navigace:
Baterie: Li-Pol, pohotovostní doba 390 hodin
Cena: cca 14.500 korun / léto 2012
Samsung i9300 Galaxy S III obrázek

Technické parametry Samsung i9300 Galaxy S III
Rozměry a hmotnost: 137 x 71 x 9 mm, 133 gramů
Datové funkce: GPS modul, WiFi, Bluetooth, NFC, GPRS, EDGE, HSCSD, Hardwarový modem, Infraport
Sítě: pásma GSM 850, 900, 1 800, 1 900 MHz pásma WCDMA (3G) 850, 900, 1 900, 2 100 MHz
Displej: HD Super AMOLED diplej o velikosti 1280x720 4,8 palců
Procesor: čtyřjádrový procesor 1.4 GHz
Uživatelská paměť: 16 MB
paměť RAM 1 024 MB
Operační systém: Android 4.0 ICS
Hudba: MP3
Video: HD rozlišení
Fotoaparát: 8 Mpix
Navigace:
Baterie: Li-Pol, pohotovostní doba 390 hodin
Cena: cca 14.500 korun / léto 2012
Samsung i9300 Galaxy S III obrázek

Editace: 2014-02-12 19:52:37
Počet článků v kategorii: 396
Url:how-to-set-different-locales-in-android