ADT Bundle 22.6.2 have memory leak.
If I trying
android-sdk_r22.6.2-windows.zip
adt-bundle-windows-x86_64-20140321.zip
and open xml layout graphic editor and xml layout file
memory continues to grow to crashes Eclipse
https://developer.android.com/sdk/index.html
I have to install old version adt-bundle-windows-x86-20131030.zip
what working fine.
I had to delete .metadata folder in workspace if I want open old version ADT
android-sdk_r22.6.2-windows.zip
adt-bundle-windows-x86_64-20140321.zip
and open xml layout graphic editor and xml layout file
memory continues to grow to crashes Eclipse
https://developer.android.com/sdk/index.html
I have to install old version adt-bundle-windows-x86-20131030.zip
what working fine.
I had to delete .metadata folder in workspace if I want open old version ADT
396LW NO topic_id
AD
Další témata ....(Topics)
Put extends PreferenceFragment API level 11 instead PreferenceActivity
public class SettingsActivity extends PreferenceFragment {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
addPreferencesFromResource(R.xml.preferences);
}
}
// or insert suppresswarning
public class SettingsActivity extends PreferenceActivity {
@SuppressWarnings("deprecation")
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
addPreferencesFromResource(R.xml.preferences);
}
}
If You create new xml file with prefix _ , for example _style.xml and You to clean project (Project->Clean), than package in folder project\gen will deleted with R.java class and new R.java not be created.
For to solving this problem You have to rename file without prefix _ as style.xml or name what You need and rebuild project.
If some ID cannot be resolved or is not a field get error occurence
You have to delete import android.R; in Activity.class if was inserted,
when this error is displayed.
For to solving this problem You have to rename file without prefix _ as style.xml or name what You need and rebuild project.
If some ID cannot be resolved or is not a field get error occurence
You have to delete import android.R; in Activity.class if was inserted,
when this error is displayed.
If you using Context as parameter of function try this solution:
public class MyActivity extends Activity {
// bla bla bla .......
//error
myFc( getapplicationcontext());
// OK
myFc(MyActivity.this);
Activity.java
\res\layout\main.xml
location TouchImageView\src\cz\okhelp\TouchImageView\TouchImageView.java
public class A extends Activity{
Bitmap bm;
TouchImageView touch;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
bm = BitmapFactory.decodeResource(getResources(), R.drawable.chinese_sky_map);
touch = (TouchImageView)findViewById(R.id.myImageView);
touch.setImageBitmap(bm);
}
}
\res\layout\main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="//schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/hello" />
<cz.okhelp.TouchImageView.TouchImageView
android:id="@+id/myImageView"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
/>
</LinearLayout>
location TouchImageView\src\cz\okhelp\TouchImageView\TouchImageView.java
public class TouchImageView extends ImageView {
Context context;
// constructor wihtout using *.xml file
// public TouchImageView(Context context) {
// super(context);
// }
// constructor with xml file
public TouchImageView(Context context, AttributeSet attrs)
{
super(context, attrs);
super.setClickable(true);
this.context = context;
}
}
Draw the trajectory of shot.
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
private static void makePath(Path p) {
p.moveTo(10, 0);
p.cubicTo(100, -50, 200, 150, 300, 0);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.CYAN);
Paint p = new Paint();
// smooths
p.setAntiAlias(true);
p.setColor(Color.RED);
p.setStyle(Paint.Style.STROKE);
p.setStrokeWidth(5);
// opacity
//p.setAlpha(0x80);
p.setColor(Color.BLACK);
Path mPath = new Path();
makePath(mPath);
canvas.drawPath(mPath, p); //(rectF, 90, 45, true, p);
}
}
}
Editace: 2014-04-03 08:49:37
Počet článků v kategorii: 396
Url:adt-bundle-22-6-2-have-memory-leak