Get Set Screen Orientation Android Code
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// in AndroidManifest.xml
<Activity
android:screenOrientation="portrait" // or landscape
// in MyActivity.java
boolean mbOrientacionLandscape = false;
int nOrientation = getResources().getConfiguration().orientation;
if(mbOrientacionLandscape==true){
getResources().getConfiguration();
if(nOrientation != Configuration.ORIENTATION_LANDSCAPE)
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
}
else{
if(nOrientation != Configuration.ORIENTATION_PORTRAIT)
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
}
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package cz.okhelp.surfview;
import android.os.Bundle;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.view.Menu;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.View.OnTouchListener;
public class MainActivity extends Activity implements OnTouchListener {
OurView v;
Bitmap ball, blob;
float x, y;
Sprite sprite;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// setContentView(R.layout.activity_our_view);
v = new OurView(this);
v.setOnTouchListener(this);
ball = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
x = y = 0;
setContentView(v);
}
@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
v.pause();
}
@Override
protected void onResume() {
// TODO Auto-generated method stub
super.onResume();
v.resume();
}
public class OurView extends SurfaceView implements Runnable {
Thread t = null;
SurfaceHolder holder;
boolean isItOK = false;
public OurView(Context context) {
super(context);
// TODO Auto-generated constructor stub
holder = getHolder();
}
public void run() {
// TODO Auto-generated method stub
while (isItOK == true) {
// perform canvas drawing
if (!holder.getSurface().isValid()) {
continue;
}
// sprite = new Sprite(OurView.this,blob);
Canvas c = holder.lockCanvas();
c.drawARGB(255, 100, 100, 10);
c.drawBitmap(ball, x, y, null);
// onDraw(c);
holder.unlockCanvasAndPost(c);
}
}
protected void onDraw(Canvas canvas) {
// sprite.onDraw(canvas);
}
public void pause() {
isItOK = false;
while (true) {
try {
t.join();
} catch (InterruptedException e) {
// TODO: handle exception
e.printStackTrace();
}
break;
}// end while
}
public void resume() {
isItOK = true;
t = new Thread(this);
t.start();
}
}
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
try {
Thread.sleep(50);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
x = event.getX();
y = event.getY();
break;
case MotionEvent.ACTION_UP:
x = event.getX();
y = event.getY();
break;
case MotionEvent.ACTION_MOVE:
x = event.getX();
y = event.getY();
break;
}// end switch
return true;
}
}
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<TableLayout android:layout_width="match_parent" android:id="@+id/idTableInRadioGroup" android:layout_height="wrap_content">
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<RadioGroup android:id="@+id/idRadio_group_1_column"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="20dp"
android:orientation="vertical">
<RadioButton android:id="@+id/idRadio_1"
android:text="@string/textLabel_1"/>
<RadioButton android:id="@+id/idRadio_2"
android:text="@string/textLabel_2"/>
<RadioButton android:id="@+id/idRadio_3"
android:text="@string/textLabel_3"/>
</RadioGroup>
<RadioGroup android:id="@+id/idRadio_group_2_column"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="20dp"
android:orientation="vertical">
<RadioButton android:id="@+id/idRadio_4"
android:text="@string/textLabel_4"/>
<RadioButton android:id="@+id/idRadio_5"
android:text="@string/textLabel_5"/>
<RadioButton android:id="@+id/idRadio_6"
android:text="@string/textLabel_6"/>
</RadioGroup>
</TableRow>
</TableLayout>

Insert into your default start up activity tag inten-filter tag with action MAIN and category LAUNCHER
AndroidManifest.xml
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="//schemas.android.com/apk/res/android"
package="com.example.blabol"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="19" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Editace: 2013-07-27 11:15:02
Počet článků v kategorii: 397
Url:get-set-screen-orientation-android-code
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