Map TreeMap key value pair add put get pair by key Java Android example
Map TreeMap add key value pair get find pair by key Java Android example.
MainClass.java
MainClass.java
import java.util.Map;
import java.util.TreeMap;
public class MainClass {
public static void main(String[] arg) {
// english;germany dictionary
String[] arrayOfString = { "one;eine", "two;zwei", "three;drei" };
Map<String, String> map = new TreeMap<String, String>();
for(String s: arrayOfString){
String[] array = s.split(";");
String sKey ="", sValue="";
if(array.length > 1){
sKey = array[0]; sValue = array[1];
map.put(sKey, sValue);
}
}
// check if key exists
if( map.containsKey("two")){
System.out.print("two = " + map.get("two"));
}
}
}
/*
two = zwei
*/
396LW NO topic_id
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ImputStream is = this.getResources().openRawResource(R.drawable.colors);
Bitmap mBitmap2 = BitmapFactory.decodeStream(is);
int w = mBitmap2.getWidth();
int h = mBitmap2.getHeight();
// int x , y have to be smaller as w , h
int _color = mBitmap2.getPixel(x, y);
- create new folder with values in resources folder in project with extension your language code
For example:
My language is Czech (cs)
I have to create the folder values-cs in res folder
Into every values folder put strings.xml file
Translate every string from values folder into your locale.
If user selected your locale in device settings, application selects a string from the correct (proper) folder.
For example:
My language is Czech (cs)
I have to create the folder values-cs in res folder
// for locale English is default
/MyProject/res/values
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">App English default</string>
<string name="action_settings">Settings English default</string>
<string name="hello_world">Hello world</string>
</resources>
// for locale Czech (cs)
/MyProject/res/values-cs
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Aplikace česky cs</string>
<string name="action_settings">Nastavení česky</string>
<string name="hello_world">Ahoj světe!</string>
</resources>
// for locale English US (r is region)
/MyProject/res/values-en-rUS
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">App English Us locale</string>
<string name="action_settings">Settings English Us locale</string>
<string name="hello_world">Hello world from USA :)</string>
</resources>
Into every values folder put strings.xml file
Translate every string from values folder into your locale.
If user selected your locale in device settings, application selects a string from the correct (proper) folder.
onSaveInstanceState, onRestoreInstanceState , save preferences
int mCurrentPhotoIndex = 0;
@Override
protected void onSaveInstanceState(Bundle outState) {
outState.putInt("photo_index", mCurrentPhotoIndex);
super.onSaveInstanceState(outState);
}
@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
mCurrentPhotoIndex = savedInstanceState.getInt("photo_index");
super.onRestoreInstanceState(savedInstanceState);
}
// or save preferences for new start of Activity in onStop
//onCreate or onResume or onStart etc.
public void loadPreferences() {
SharedPreferences settings = getSharedPreferences(F.PREFERENCES_NAME, 0);
mCurrentPhotoIndex = settings.getInt("mCurrentPhotoIndex",mCurrentPhotoIndex);
// String_sOtazka = settings.getString("_sOtazka", _sOtazka);
}
// onStop
public void savePreferences() {
SharedPreferences settings = getSharedPreferences(PREFERENCES_NAME, 0);
SharedPreferences.Editor editor = settings.edit();
editor.putInt("mCurrentPhotoIndex", mCurrentPhotoIndex);
// String, boolean, float ...
// editor.putString("mButton1", mButton1.getText().toString());
editor.commit();
}
Canvas, drawLine(), setStrokeWidth(), Paint, setAntiAlias(boolean), onDraw()
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.YELLOW);
Paint p = new Paint();
// smooths
p.setAntiAlias(true);
p.setColor(Color.RED);
p.setStrokeWidth(4.5f);
// opacity
p.setAlpha(0x80); //
// drawLine (float startX, float startY, float stopX, float stopY,
// Paint paint)
canvas.drawLine(0, 0, 40, 40, p);
canvas.drawLine(40, 0, 0, 40, p);
}
}
}
Where file(s) does eclipse store Java code style settings to?
If you need copy any old templates to the new workspace.
You can edit the Eclipse Templates from menu Window - Preferences - Java - Editor - Templates.
If you need copy any old templates to the new workspace.
workspace\.metadata\.plugins\org.eclipse.core.runtime\.settings\org.eclipse.jdt.ui.prefs
You can edit the Eclipse Templates from menu Window - Preferences - Java - Editor - Templates.
Editace: 2013-12-09 13:29:46
Počet článků v kategorii: 396
Url:map-treemap-key-value-pair-add-put-get-pair-by-key-java-android-example