Call requires permission which may be rejected by user
Call requires permission which may be rejected by user: code should explicitly check to see if permission is available (with `checkPermission`) or explicitly handle a potential `SecurityException`
try {
// your code for example:
// LocationManager locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE);
// Criteria criteria = new Criteria();
// provider = locationManager.getBestProvider(criteria, false);
// locationManager.requestLocationUpdates(provider, 400, 1, this);
} catch (SecurityException e) {
e.printStackTrace();
}
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Bitmap size calculation:
bmpHeight * bmpWidth
For example:
Resolution of image 1024x860 = 880 640 pixels
If every pixel get 4 byte of memory:
880 640x4= 3 522 560 (3.5MB)
Get bitmap size without allocation of memory:
Get Memory size:
Make your bitmap not bigger as maxMemory size
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
bmpHeight * bmpWidth
For example:
Resolution of image 1024x860 = 880 640 pixels
If every pixel get 4 byte of memory:
880 640x4= 3 522 560 (3.5MB)
Get bitmap size without allocation of memory:
BitmapFactory.Options options = new BitmapFactory.Options();
// If set to true, the decoder will return null (no bitmap), but the out... fields will still
// be set, allowing the caller to query the bitmap without having to allocate the memory for its pixels.
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(getResources(), R.drawable.my_image, options);
int imageHeight = options.outHeight; // 1024
int imageWidth = options.outWidth; // 860
String imageType = options.outMimeType; // .jpg .png .gif
Get Memory size:
Make your bitmap not bigger as maxMemory size
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
float density = getResources().getDisplayMetrics().density;
Debug.MemoryInfo memoryInfo = new Debug.MemoryInfo();
Debug.getMemoryInfo(memoryInfo);
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
final int freeMemory = (int) (Runtime.getRuntime().freeMemory() / 1024);
String memMessage = String.format(
"Free=%d kB,
MaxMem=%d kB,
Memory: Pss=%.2f MB, Private=%.2f MB, Shared=%.2f MB",
freeMemory,
maxMemory,
memoryInfo.getTotalPss() / 1024.0,
memoryInfo.getTotalPrivateDirty() / 1024.0,
memoryInfo.getTotalSharedDirty() / 1024.0);
((TextView)findViewById(R.id.textViewInfo)).setText(memMessage );
If Android emulator freezes at startup, try create new virtual device with smaller memory and cpu usage, or select older version of Android, or buy new pc with higher performance.

- open AVD MANAGER
- press Create Virtual Device
- select Device with small memory usage (e.g. 480x800 of resolution) - Next
- check - Show downloadable ....
- Download - lower version of system Android, select, press - Next
- check data, Show Advanced Settings, check Use host... and press Finish

Photo Gallery of Android SDK Samples.
For better understanding of what the source knows there is a gallery of images.
After clicking on the preview displays the actual size and Titlebar
You can read the path to the source file as: Graphics/AnimateDrawables see the project folder
/ApiDemos/src/com/example/android/apis/graphics/AnimateDrawable.java
For better understanding of what the source knows there is a gallery of images.
After clicking on the preview displays the actual size and Titlebar
You can read the path to the source file as: Graphics/AnimateDrawables see the project folder
/ApiDemos/src/com/example/android/apis/graphics/AnimateDrawable.java
How to quickly change all icon set in .apk project with Eclipse:
Right click on project in folder tree
Select New - Ohter
In open wizard dialog select Android Icon Set
Set Icon set name:
Open some large icon for your project for example 512x512 px and wizard will make all set of icons from one largest icon:
Wizard will create all set of icons from this one largest icon.
Click on finish button:
Right click on project in folder tree
Select New - Ohter

In open wizard dialog select Android Icon Set

Set Icon set name:

Open some large icon for your project for example 512x512 px and wizard will make all set of icons from one largest icon:

Wizard will create all set of icons from this one largest icon.
Click on finish button:

PNG, GIF, BMP, JPG
// //www.apache.org/licenses/LICENSE-2.0
// 1.) Bitmap from stream
InputStream is = context.getResources().openRawResource(R.drawable.my_image);
mBitmap = BitmapFactory.decodeStream(is);
// 2.)
Bitmap ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball);
int dstWidth =120;
int dstHeight = 120;
mBitmap = Bitmap.createScaledBitmap(ball, dstWidth, dstHeight, true);
// 3.)
Bitmap mBitmap = Bitmap.createBitmap(320, 480, Bitmap.Config.ARGB_8888);
Bitmap mBitmap;
Canvas mCanvas;
Paint mBitmapPaint;
mBitmap = Bitmap.createBitmap(320, 480, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
// 4.)
Bitmap mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.RGB_565);
Canvas mCanvas.setBitmap(mBitmap);
mCanvas.drawColor(0xFFFFFFFF);
Editace: 2017-03-11 11:37:46
Počet článků v kategorii: 396
Url:call-requires-permission-which-may-be-rejected-by-user