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Pixel to density independent pixel to pixel conversion


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Physical pixel (px)
Density independent pixel (dp)
Dots per inch (dpi) .. physical pixels per inch
px = dp * (dpi / 160)

public static int dpToPx(int dp)
{
    return (int) (dp * Resources.getSystem().getDisplayMetrics().density);
}

public static int pxToDp(int px)
{
    return (int) (px / Resources.getSystem().getDisplayMetrics().density);
}

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Snow Text Effects Paint.NET | snow-text-effects-paint-net


For some graphics you can use Paint.NET editor.
//www.getpaint.net/
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Samsung Galaxy Mini (S5570) | samsung-galaxy-mini-s5570






























Brand Samsung
Model (codename) Galaxy Mini (S5570)
Price (cena, včetně DPH) 3500 / 06.2012
Display size in Inch (v palcích) 3.14
Display-resolution 240x320
Dotek-typ kapacitní
CPU typ MSM7227
CPU MHz 600
CPU core
L2 cache yes
RAM 256
ROM 512
GPU Adreno 200
NenaMark2 Benchmark
GPU-GLBenchmark
Baterie mAh 1200
Foto MPx 3
Autofocus no
Video QVGA (320 x 240) při 15 frames/s
Official Android ICS Android Froyo 2.2
CyanogenMod support yes
Dotek-prstů-max Dual-touch (two fingers)
Display-ppi 127
Display-retina 39%
Networks GSM&EDGE (850 / 900 / 1.800 / 1.900 MHz) 3G (900 / 2.100 MHz)
Connectivity Bluetooth V2.1 , USB V2.0 , USB mass storage , SyncML(DM) , WIFI , AGPS, 3.5 mm jack
Note


Samsung S5570 Galaxy Mini - image
samsung-s5570-galaxy-mini
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Android Studio hide delete import module | android-studio-hide-delete-import-module


Hide module - open dialog: File > Project Structure Ctrl + Alt + Shift + S
android-studio-hide-module.jpg

Hide module: in opened Dialog select module which will hidden and click on minus (left upper corner)

android-studio-hide-module-from-project-explorer.jpg

If module is hidden, you can permanetly delete module from disk. But if you want using module in future,  copy module into other folder (not into AndroidProjects folder and his subbfolders) and delete module permanetly from project and disc. Right mouse click on module and select from menu Delete.
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If you want import the backup copy to project, use: File>New>Import mudule
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Bitmap set contrast and brightness Android example | bitmap-set-contrast-and-brightness-android



////www.apache.org/licenses/LICENSE-2.0
        private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        private ColorMatrix mCM = new ColorMatrix();
        private Bitmap mBitmap;
        private float mSaturation;
        private float mAngle;
//..........
mBitmap = BitmapFactory.decodeResource(context.getResources(),
                                                   R.drawable.my_image);
//..........
        private static void setContrastScaleOnly(ColorMatrix cm, float contrast) {
            float scale = contrast + 1.f;
               float translate = (-.5f * scale + .5f) * 255.f;
            cm.set(new float[] {
                   scale, 0, 0, 0, 0,
                   0, scale, 0, 0, 0,
                   0, 0, scale, 0, 0,
                   0, 0, 0, 1, 0 });
        }
       private static void setContrast(ColorMatrix cm, float contrast) {
            float scale = contrast + 1.f;
               float translate = (-.5f * scale + .5f) * 255.f;
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                   scale, 0, 0, 0, translate,
                   0, scale, 0, 0, translate,
                   0, 0, scale, 0, translate,
                   0, 0, 0, 1, 0 });
        }
        
        private static void setContrastTranslateOnly(ColorMatrix cm, float contrast) {
            float scale = contrast + 1.f;
               float translate = (-.5f * scale + .5f) * 255.f;
            cm.set(new float[] {
                   1, 0, 0, 0, translate,
                   0, 1, 0, 0, translate,
                   0, 0, 1, 0, translate,
                   0, 0, 0, 1, 0 });
        }

       @Override protected void onDraw(Canvas canvas) {
            Paint paint = mPaint;
            float x = 20;
            float y = 20;
            
            canvas.drawColor(Color.WHITE);
            
            paint.setColorFilter(null);
            canvas.drawBitmap(mBitmap, x, y, paint);
            
            ColorMatrix cm = new ColorMatrix();
            
            mAngle += 2;
            if (mAngle > 180) {
                mAngle = 0;
            }
            
            //convert our animated angle [-180...180] to a contrast value of [-1..1]
            float contrast = mAngle / 180.f;
            
            setContrast(cm, contrast);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
            canvas.drawBitmap(mBitmap, x + mBitmap.getWidth() + 10, y, paint);
            
            setContrastScaleOnly(cm, contrast);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
            canvas.drawBitmap(mBitmap, x, y + mBitmap.getHeight() + 10, paint);
            
            setContrastTranslateOnly(cm, contrast);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
            canvas.drawBitmap(mBitmap, x, y + 2*(mBitmap.getHeight() + 10),
                              paint);
            
            invalidate();
        }
    }

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Eclipse - How open deleted project from workspace | eclipse-how-open-deleted-project-from-workspace


If project is in workspace and only not visible in project explorer using this:



Click on some project in project explorer
Menu:
File
Import project
Existing Projects into Workspace




Editace: 2015-12-02 19:01:06
Počet článků v kategorii: 397
Url:pixel-to-density-independent-pixel-to-pixel-conversion

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