toLowerCase Locale toUperCase Locale Java Android
String s = "AbcČ";
String s2 = s.toLowerCase(new Locale("cs_CZ")); // Czech Republic
String s3 = s.toLowerCase(new Locale("de_DE")); // Germany
//
en_US
en_GB
ar_EG
be_BY
bg_BG
ca_ES
cs_CZ
da_DK
de_DE
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android:autoLink="all"
<!-- text1 automatically linkifies things like URLs and phone numbers. -->
<TextView
android:id="@+id/text1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:autoLink="all"
android:text="@string/link_text_auto"
/>
Bitmap size calculation:
bmpHeight * bmpWidth
For example:
Resolution of image 1024x860 = 880 640 pixels
If every pixel get 4 byte of memory:
880 640x4= 3 522 560 (3.5MB)
Get bitmap size without allocation of memory:
Get Memory size:
Make your bitmap not bigger as maxMemory size
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
bmpHeight * bmpWidth
For example:
Resolution of image 1024x860 = 880 640 pixels
If every pixel get 4 byte of memory:
880 640x4= 3 522 560 (3.5MB)
Get bitmap size without allocation of memory:
BitmapFactory.Options options = new BitmapFactory.Options();
// If set to true, the decoder will return null (no bitmap), but the out... fields will still
// be set, allowing the caller to query the bitmap without having to allocate the memory for its pixels.
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(getResources(), R.drawable.my_image, options);
int imageHeight = options.outHeight; // 1024
int imageWidth = options.outWidth; // 860
String imageType = options.outMimeType; // .jpg .png .gif
Get Memory size:
Make your bitmap not bigger as maxMemory size
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
float density = getResources().getDisplayMetrics().density;
Debug.MemoryInfo memoryInfo = new Debug.MemoryInfo();
Debug.getMemoryInfo(memoryInfo);
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
final int freeMemory = (int) (Runtime.getRuntime().freeMemory() / 1024);
String memMessage = String.format(
"Free=%d kB,
MaxMem=%d kB,
Memory: Pss=%.2f MB, Private=%.2f MB, Shared=%.2f MB",
freeMemory,
maxMemory,
memoryInfo.getTotalPss() / 1024.0,
memoryInfo.getTotalPrivateDirty() / 1024.0,
memoryInfo.getTotalSharedDirty() / 1024.0);
((TextView)findViewById(R.id.textViewInfo)).setText(memMessage );
Try set bigger line-height of links and font size for example:
/*in css*/
.links{
line-height: 48px;
font-size: 20px;
background-color: rgb(255,204,0);
}
/* in html page set class of link*/
<a class="links" href="m.mydomen.com/mypage.html">Blah blah mypage</a>
// or in css for all links on page
a {
line-height: 48px;
font-size: 20px;
}
/*html page*/
<a href="m.mydomen.com/mypage.html">Blah blah mypage</a>
// file name MyFirstClass.java
import java.util.*;
import java.lang.Math;
import java.io.*;
import javax.swing.*;
public class MyFirstClass{ // start of program
public static void main(String[] args) { // basic function main
// variables and calculation
int a=2;
int b=3;
int c=Integer.parseInt(JOptionPane.showInputDialog(" Put number: ", "1"));
System.out.println("Number is: "+c);
System.out.println(a+" * "+b+" = "+(a*b));
System.out.println("a^3 "+Math.pow(a,b));
//array
int[] array_my=new int[10];
array_my[0]=3;
array_my[1]=5;
System.out.println("Number of elements "+array_my.length+" 1 + 2 element of array "+(array_my[0]+array_my[1]));
//strings
String txt="Quick red fox";
String txt2=JOptionPane.showInputDialog("Write text: ", "word");
System.out.println("Text is: "+txt2);
String[] count_of_word=txt.split(" ");
System.out.println("Length: "+txt.length()+" Count of words "+count_of_word.length);
System.out.println(txt +" -> "+txt.replace("red","brown"));
System.out.println("First 5 chars of string is: "+ txt.substring(0,5));
//for a if
for(int i=0; i<10;i++){
if(i==3)System.out.println("i equal "+i);
}
// file
try {
File soubor=new File("some_file.txt");
if(!soubor.exists()){
System.out.println("File dont exist");
}
else { // utf-8 encoding
BufferedReader in1 = new BufferedReader(new InputStreamReader(new FileInputStream(soubor),"UTF-8"));
BufferedWriter out1 = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("zapis.txt"),"UTF-8"));
String str;
while ((str = in1.readLine())!=null){
System.out.println(str);
out1.write(str+"
");
}
in1.close();
out1.close();
}
} catch(IOException e){System.out.println("Error " + e);}
// dir
File pathName = new File("some_dir");
String[] fileNames = pathName.list();
if(pathName.exists())
System.out.println("Name of first file in "some_dir": "+fileNames[0]);
else System.out.println("dir not exist");
//function
int nResult = calculateMyFc(3,5);
System.out.println("Result of function: "+nResult);
} // end of function main
// new function , you can add to end MyFc = my function
public static int calculateMyFc(int a, int b){
return (a+b);
}
} // end of class of program
- create new folder with values in resources folder in project with extension your language code
For example:
My language is Czech (cs)
I have to create the folder values-cs in res folder
Into every values folder put strings.xml file
Translate every string from values folder into your locale.
If user selected your locale in device settings, application selects a string from the correct (proper) folder.
For example:
My language is Czech (cs)
I have to create the folder values-cs in res folder
// for locale English is default
/MyProject/res/values
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">App English default</string>
<string name="action_settings">Settings English default</string>
<string name="hello_world">Hello world</string>
</resources>
// for locale Czech (cs)
/MyProject/res/values-cs
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Aplikace česky cs</string>
<string name="action_settings">Nastavení česky</string>
<string name="hello_world">Ahoj světe!</string>
</resources>
// for locale English US (r is region)
/MyProject/res/values-en-rUS
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">App English Us locale</string>
<string name="action_settings">Settings English Us locale</string>
<string name="hello_world">Hello world from USA :)</string>
</resources>
Into every values folder put strings.xml file
Translate every string from values folder into your locale.
If user selected your locale in device settings, application selects a string from the correct (proper) folder.
Editace: 2013-11-10 22:00:41
Počet článků v kategorii: 396
Url:tolowercase-locale-toupercase-locale-java-android