Play Sound Android Example
import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
public class SoundManager
{
private SoundPool soundPool;
private int[] sm;
Context context;
public SoundManager(Context context) {
this.context = context;
soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
sm = new int[2];
// fill your sounds
sm[0] = soundPool.load(context, R.raw.my_sound1, 1);
sm[1] = soundPool.load(context, R.raw.my_sound2, 1);
}
public final void playSound(int sound) {
AudioManager mgr = (AudioManager)context.getSystemService(
Context.AUDIO_SERVICE);
float streamVolumeCurrent =
mgr.getStreamVolume(AudioManager.STREAM_MUSIC);
float streamVolumeMax = mgr.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = streamVolumeCurrent / streamVolumeMax;
soundPool.play(sm[sound], volume, volume, 1, 0, 1f);
}
public final void cleanUpIfEnd() {
sm = null;
context = null;
soundPool.release();
soundPool = null;
}
}
396LW NO topic_id
AD
Další témata ....(Topics)
Try each step separately:
- Restart Eclipse
- Clean project and rebuild
- Create a new project and try it if the problem persists, if no move copy project to other folder, delete project from workspace , create new project same name and copy java, xml etc. files to new project
- Close Eclipse, backup folder c:\Users\myName\workspace\.metadata and delete it. Restart Eclipse try again import project to workspace
- Re-installing the Android Developer Tools
- Re-installing Eclipse - rename old folder with Android to Android_old, create new folder C:\Program Files\Android and copy new Eclipse with sdk into new folder
- Created a new project importing from the file system
- Created a new project from subversion
Environment.getExternalStorageDirectory()+ File.separator
AndroidManifest.xml
Boolean canWrite = Environment.getExternalStorageDirectory().canWrite() ;
if(canWrite){
File f = new File(Environment.getExternalStorageDirectory()
+ File.separator + "my_image.jpg")
f.createNewFile();
}else{
}
AndroidManifest.xml
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
PNG, GIF, BMP, JPG
// //www.apache.org/licenses/LICENSE-2.0
// 1.) Bitmap from stream
InputStream is = context.getResources().openRawResource(R.drawable.my_image);
mBitmap = BitmapFactory.decodeStream(is);
// 2.)
Bitmap ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball);
int dstWidth =120;
int dstHeight = 120;
mBitmap = Bitmap.createScaledBitmap(ball, dstWidth, dstHeight, true);
// 3.)
Bitmap mBitmap = Bitmap.createBitmap(320, 480, Bitmap.Config.ARGB_8888);
Bitmap mBitmap;
Canvas mCanvas;
Paint mBitmapPaint;
mBitmap = Bitmap.createBitmap(320, 480, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
// 4.)
Bitmap mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.RGB_565);
Canvas mCanvas.setBitmap(mBitmap);
mCanvas.drawColor(0xFFFFFFFF);
Eclipse make own color of toolbars, windows, status bar etc.
https://github.com/jeeeyul/eclipse-themes/wiki/Alternative-Install
https://github.com/jeeeyul/eclipse-themes/wiki/Alternative-Install
FrameLayou, fragment have to unique id android:id="@+id/your_id_unique"
<FrameLayout xmlns:android="//schemas.android.com/apk/res/android"
xmlns:tools="//schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<fragment
android:id="@+id/your_id_unique"
android:layout_width="match_parent"
android:layout_height="match_parent"
class="cz.okhelp.notepad.AddNoteFragment"
tools:layout="@layout/add_note" />
</FrameLayout>
Editace: 2013-01-29 20:09:26
Počet článků v kategorii: 396
Url:play-sound-android-example