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Iterate over each Entry in Map Java Android


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entry put iterate Map HashMap Java Android

Map<String, Integer> map = new HashMap<String, Integer>();
map.put("key27", 27);
for (Map.Entry<String, Integer> entry : map.entrySet())
{
 String str = entry.getKey();
 int n = entry.getValue();
}

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216

Java pass variable as reference | java-pass-variable-as-reference


Integer, Float, String, List passed as reference in JAVA example source code:

// List passed as reference JAVA
List<Integer>list = new ArrayList<Integer>();

public void fc (List<Integer>listRef){
listRef.add(7);
listRef.add(5);
}
fc(list); // 7, 5 


// String passed as reference JAVA
	public void mutate(AtomicReference<Object> ref) { ref.set("Goodbye"); }

		AtomicReference<Object> ref = new AtomicReference<Object>("Hello");
		mutate(ref);
		System.out.println(ref.get()); //Goodbye!
             String s = (String) ref.get();


// Integer passed as reference JAVA
	private static void mutate(AtomicReference<Object> ref) { ref.set(7); }

	//public static void main(String[] arg) {
		AtomicReference<Object> ref = new AtomicReference<Object>(5);
		mutate(ref);
		System.out.println(ref.get()); // 7
int n = (Integer) ref.get();


// Float passed as reference JAVA
	private static void mutate(AtomicReference<Object> ref) { ref.set(14.8f); }

	//public static void main(String[] arg) {
		AtomicReference<Object> ref = new AtomicReference<Object>(12.1f);
		mutate(ref);
		float f = (Float) ref.get();
		System.out.println(f); //14.8

102

Unable to resolve id for attribute id Graphical layout editor Eclipse error | unable-to-resolve-id-for-attribute-id-graphical-layout-editor-eclipse-error


Problem: erroneous entry of id

<RadioButton android:id="idRadio"
                android:text="My radio button"/>


Solution: @+id/

<RadioButton android:id="@+id/idRadio"
                android:text="My radio button"/>
185

Get the color of a specific pixel Java Android example | get-the-color-of-a-specific-pixel-java-android-example



             ImputStream      is = this.getResources().openRawResource(R.drawable.colors);
             Bitmap    mBitmap2 = BitmapFactory.decodeStream(is);
        
         int  w = mBitmap2.getWidth();
         int  h = mBitmap2.getHeight();
//  int x , y have to be smaller as w , h 
         int _color =  mBitmap2.getPixel(x, y);

298

SurfaceView implements Runnable Android Code | surfaceview-implements-runnable-android-code



package cz.okhelp.surfview;

import android.os.Bundle;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.view.Menu;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.View.OnTouchListener;

public class MainActivity extends Activity implements OnTouchListener {
	OurView v;
	Bitmap ball, blob;
	float x, y;
	Sprite sprite;

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		// setContentView(R.layout.activity_our_view);
		v = new OurView(this);
		v.setOnTouchListener(this);
		ball = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
		x = y = 0;
		setContentView(v);
	}


	@Override
	protected void onPause() {
		// TODO Auto-generated method stub
		super.onPause();
		v.pause();
	}

	@Override
	protected void onResume() {
		// TODO Auto-generated method stub
		super.onResume();
		v.resume();
	}

	public class OurView extends SurfaceView implements Runnable {
		Thread t = null;
		SurfaceHolder holder;
		boolean isItOK = false;

		public OurView(Context context) {
			super(context);
			// TODO Auto-generated constructor stub
			holder = getHolder();
		}

		public void run() {
			// TODO Auto-generated method stub
			while (isItOK == true) {
				// perform canvas drawing
				if (!holder.getSurface().isValid()) {
					continue;
				}
				// sprite = new Sprite(OurView.this,blob);
				Canvas c = holder.lockCanvas();
				c.drawARGB(255, 100, 100, 10);
				c.drawBitmap(ball, x, y, null);
				// onDraw(c);
				holder.unlockCanvasAndPost(c);
			}
		}

		protected void onDraw(Canvas canvas) {
			// sprite.onDraw(canvas);
		}

		public void pause() {
			isItOK = false;
			while (true) {
				try {
					t.join();
				} catch (InterruptedException e) {
					// TODO: handle exception
					e.printStackTrace();
				}
				break;
			}// end while
		}

		public void resume() {
			isItOK = true;
			t = new Thread(this);
			t.start();
		}
	}

	@Override
	public boolean onTouch(View v, MotionEvent event) {
		// TODO Auto-generated method stub
		try {
			Thread.sleep(50);
		} catch (InterruptedException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		switch (event.getAction()) {
		case MotionEvent.ACTION_DOWN:
			x = event.getX();
			y = event.getY();

			break;
		case MotionEvent.ACTION_UP:
			x = event.getX();
			y = event.getY();

			break;
		case MotionEvent.ACTION_MOVE:
			x = event.getX();
			y = event.getY();

			break;
		}// end switch

		return true;
	}

}

324

Set Default Start Up Activity Class Java AndroidManifest xml | set-default-start-up-activity-class-java-androidmanifest-xml


Insert into your default start up activity tag inten-filter tag with action MAIN and category LAUNCHER

            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>


AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="//schemas.android.com/apk/res/android"
    package="com.example.blabol"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="8"
        android:targetSdkVersion="19" />

    <application
        android:allowBackup="true"
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >
        <activity
            android:name=".MainActivity"
            android:label="@string/app_name" >
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>

</manifest>


Editace: 2013-03-02 12:06:08
Počet článků v kategorii: 397
Url:iterate-over-each-entry-in-map-java-android

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