Bitmap set contrast and brightness Android example
////www.apache.org/licenses/LICENSE-2.0
private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private ColorMatrix mCM = new ColorMatrix();
private Bitmap mBitmap;
private float mSaturation;
private float mAngle;
//..........
mBitmap = BitmapFactory.decodeResource(context.getResources(),
R.drawable.my_image);
//..........
private static void setContrastScaleOnly(ColorMatrix cm, float contrast) {
float scale = contrast + 1.f;
float translate = (-.5f * scale + .5f) * 255.f;
cm.set(new float[] {
scale, 0, 0, 0, 0,
0, scale, 0, 0, 0,
0, 0, scale, 0, 0,
0, 0, 0, 1, 0 });
}
private static void setContrast(ColorMatrix cm, float contrast) {
float scale = contrast + 1.f;
float translate = (-.5f * scale + .5f) * 255.f;
cm.set(new float[] {
scale, 0, 0, 0, translate,
0, scale, 0, 0, translate,
0, 0, scale, 0, translate,
0, 0, 0, 1, 0 });
}
private static void setContrastTranslateOnly(ColorMatrix cm, float contrast) {
float scale = contrast + 1.f;
float translate = (-.5f * scale + .5f) * 255.f;
cm.set(new float[] {
1, 0, 0, 0, translate,
0, 1, 0, 0, translate,
0, 0, 1, 0, translate,
0, 0, 0, 1, 0 });
}
@Override protected void onDraw(Canvas canvas) {
Paint paint = mPaint;
float x = 20;
float y = 20;
canvas.drawColor(Color.WHITE);
paint.setColorFilter(null);
canvas.drawBitmap(mBitmap, x, y, paint);
ColorMatrix cm = new ColorMatrix();
mAngle += 2;
if (mAngle > 180) {
mAngle = 0;
}
//convert our animated angle [-180...180] to a contrast value of [-1..1]
float contrast = mAngle / 180.f;
setContrast(cm, contrast);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(mBitmap, x + mBitmap.getWidth() + 10, y, paint);
setContrastScaleOnly(cm, contrast);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(mBitmap, x, y + mBitmap.getHeight() + 10, paint);
setContrastTranslateOnly(cm, contrast);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(mBitmap, x, y + 2*(mBitmap.getHeight() + 10),
paint);
invalidate();
}
}
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Multiple substitutions specified in non-positional format;did you mean to add the formatted="false" attribute?
Wiktionary, WiktionarySimple
location C:\documents\WiktionarySimple\res\values\strings.xml
Issue:
Solution:
Wiktionary, WiktionarySimple
location C:\documents\WiktionarySimple\res\values\strings.xml
Issue:
<string name="template_user_agent">"%s/%s (Linux; Android)"</string>
<string name="template_wotd_title">"Wiktionary:Word of the day/%s %s"</string>
<string name="template_define_url">"//en.wiktionary.org/wiki/%s"</string>
Solution:
<string name="template_user_agent" translatable="false">"%1$s/%2$s (Linux; Android)"</string>
<string name="template_wotd_title">"Wiktionary:Word of the day/%1$s %2$s"</string>
<string name="template_define_url" translatable="false">"//en.wiktionary.org/wiki/%s"</string>
Android development example source code
Get supported language:
// import
import android.speech.tts.TextToSpeech;
import android.speech.tts.TextToSpeech.OnInitListener;
// you have to add implementation
public class Main extends Activity implements TextToSpeech.OnInitListener {
private int _langTTSavailable = -1; // set up in onInit method
// declaration
private TextToSpeech mTts;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// assigned handle - initialisation
mTts = new TextToSpeech(this,
(OnInitListener) this // TextToSpeech.OnInitListener
);
}
// Implements TextToSpeech.OnInitListener.
public void onInit(int status) {
if (status == TextToSpeech.SUCCESS) {
// Set preferred language to US english.
_langTTSavailable = mTts.setLanguage(Locale.US); // Locale.FRANCE etc.
if (_langTTSavailable == TextToSpeech.LANG_MISSING_DATA ||
_langTTSavailable == TextToSpeech.LANG_NOT_SUPPORTED) {
} else if ( _langTTSavailable >= 0) {
mTts.speak("Good morning",
TextToSpeech.QUEUE_FLUSH, // Drop all pending entries in the playback queue.
null);
}
} else {
// Initialization failed.
}
}
@Override
public void onDestroy() {
// TTS shutdown!
if (mTts != null) {
mTts.stop();
mTts.shutdown();
}
super.onDestroy();
}
}
Get supported language:
private TextToSpeech mTts;
// public void onInit(int status){
int result;
String s;
result = mTts.setLanguage( Locale. CANADA ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " CANADA not supported<br>" ;}else{s+=" CANADA supported<br>";}
result = mTts.setLanguage( Locale. CANADA_FRENCH ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " CANADA_FRENCH not supported<br>" ;}else{s+=" CANADA_FRENCH supported<br>";}
result = mTts.setLanguage( Locale. CHINA ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " CHINA not supported<br>" ;}else{s+=" CHINA supported<br>";}
result = mTts.setLanguage( Locale. CHINESE ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " CHINESE not supported<br>" ;}else{s+=" CHINESE supported<br>";}
result = mTts.setLanguage( Locale. ENGLISH ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " ENGLISH not supported<br>" ;}else{s+=" ENGLISH supported<br>";}
result = mTts.setLanguage( Locale. FRANCE ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " FRANCE not supported<br>" ;}else{s+=" FRANCE supported<br>";}
result = mTts.setLanguage( Locale. FRENCH ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " FRENCH not supported<br>" ;}else{s+=" FRENCH supported<br>";}
result = mTts.setLanguage( Locale. GERMAN ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " GERMAN not supported<br>" ;}else{s+=" GERMAN supported<br>";}
result = mTts.setLanguage( Locale. GERMANY ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " GERMANY not supported<br>" ;}else{s+=" GERMANY supported<br>";}
result = mTts.setLanguage( Locale. ITALIAN ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " ITALIAN not supported<br>" ;}else{s+=" ITALIAN supported<br>";}
result = mTts.setLanguage( Locale. ITALY ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " ITALY not supported<br>" ;}else{s+=" ITALY supported<br>";}
result = mTts.setLanguage( Locale. JAPAN ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " JAPAN not supported<br>" ;}else{s+=" JAPAN supported<br>";}
result = mTts.setLanguage( Locale. JAPANESE ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " JAPANESE not supported<br>" ;}else{s+=" JAPANESE supported<br>";}
result = mTts.setLanguage( Locale. KOREA ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " KOREA not supported<br>" ;}else{s+=" KOREA supported<br>";}
result = mTts.setLanguage( Locale. KOREAN ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " KOREAN not supported<br>" ;}else{s+=" KOREAN supported<br>";}
result = mTts.setLanguage( Locale. PRC ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " PRC not supported<br>" ;}else{s+=" PRC supported<br>";}
result = mTts.setLanguage( Locale. ROOT ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " ROOT not supported<br>" ;}else{s+=" ROOT supported<br>";}
result = mTts.setLanguage( Locale. SIMPLIFIED_CHINESE ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " SIMPLIFIED_CHINESE not supported<br>" ;}else{s+=" SIMPLIFIED_CHINESE supported<br>";}
result = mTts.setLanguage( Locale. TAIWAN ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " TAIWAN not supported<br>" ;}else{s+=" TAIWAN supported<br>";}
result = mTts.setLanguage( Locale. TRADITIONAL_CHINESE ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " TRADITIONAL_CHINESE not supported<br>" ;}else{s+=" TRADITIONAL_CHINESE supported<br>";}
result = mTts.setLanguage( Locale. UK ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " UK not supported<br>" ;}else{s+=" UK supported<br>";}
result = mTts.setLanguage( Locale. US ); if (result == TextToSpeech.LANG_MISSING_DATA ||result == TextToSpeech.LANG_NOT_SUPPORTED) {s += " US not supported<br>" ;}else{s+=" US supported<br>";}
Why the app selects data from basic layout folder if smallest width is higher then the number in folder name?
Example 1
layout-sw600dp values-sw600dp (smallest width sw for data usage from this folder is 600dp density independent pixel!!!!!)
Device screen resolution is 1200 x 900 px (pixel) Wow, app to be select data from sw600dp folder! Realy?
DPI of device screen - dot per inch (pixel per inch) is 480 pixel it is wery important number!
In our case smallest dimension of screen must be at least 1800 real - physical pixels (1800 px / 3 ratio(dpi/160) = 600 dp (dip density independend pixels) to be used data from folders values-sw600dp and layout-sw600dp.
Example 2 see Example 1 abouve
Device: Nexus 7 (2012) selected from Android Studio tool layout editor
Resolution: 800x1280 px
DPI: tvdpi (approximately 213dpi)
Ratio: 1.33 (213 / 160)
Smallest width in px: 800
Convert px to dp: 601.5 (800 / 1.33)
Result:Smallest width is 601.5dp The App to be used data from folders values-sw600dp and layout-sw600dp.
Example 1
layout-sw600dp values-sw600dp (smallest width sw for data usage from this folder is 600dp density independent pixel!!!!!)
Device screen resolution is 1200 x 900 px (pixel) Wow, app to be select data from sw600dp folder! Realy?
DPI of device screen - dot per inch (pixel per inch) is 480 pixel it is wery important number!
- App selects smallest dimension of screen. In our case 900 px
Medium screen have 160 dpi (The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, which is the baseline density assumed by the system for a "medium" density screen.). - App calculate ratio 480 / 160 = 3 (The conversion of dp units to screen pixels: px = dp * (dpi / 160))
- App calculate smallest dimesnion of screen in dp 900 / 3 = 300 dip or dp (density independed pixel).
- App selects data from basic values and layout folder because sw600dp is greater than 300dp.
In our case smallest dimension of screen must be at least 1800 real - physical pixels (1800 px / 3 ratio(dpi/160) = 600 dp (dip density independend pixels) to be used data from folders values-sw600dp and layout-sw600dp.
Example 2 see Example 1 abouve
Device: Nexus 7 (2012) selected from Android Studio tool layout editor
Resolution: 800x1280 px
DPI: tvdpi (approximately 213dpi)
Ratio: 1.33 (213 / 160)
Smallest width in px: 800
Convert px to dp: 601.5 (800 / 1.33)
Result:Smallest width is 601.5dp The App to be used data from folders values-sw600dp and layout-sw600dp.
FLAG_KEEP_SCREEN_ON saving energy. Protects the battery if a user closing applications using the Return button on device. The device will returned to user screen mode settings.
@Override
protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
//..........
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
Not request focus EditText if startup Android - hide keyboard if startup.
Remove: from EditText
Create a LinearLayout and set the:
attributes android:focusable="true" android:focusableInTouchMode="true"
Remove:
Create a LinearLayout and set the:
attributes android:focusable="true" android:focusableInTouchMode="true"
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:focusable="true"
android:focusableInTouchMode="true"
android:orientation="vertical" >
</LinearLayout>
Editace: 2013-12-09 13:12:23
Počet článků v kategorii: 396
Url:bitmap-set-contrast-and-brightness-android