Bitmap set contrast and brightness Android example
////www.apache.org/licenses/LICENSE-2.0
private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private ColorMatrix mCM = new ColorMatrix();
private Bitmap mBitmap;
private float mSaturation;
private float mAngle;
//..........
mBitmap = BitmapFactory.decodeResource(context.getResources(),
R.drawable.my_image);
//..........
private static void setContrastScaleOnly(ColorMatrix cm, float contrast) {
float scale = contrast + 1.f;
float translate = (-.5f * scale + .5f) * 255.f;
cm.set(new float[] {
scale, 0, 0, 0, 0,
0, scale, 0, 0, 0,
0, 0, scale, 0, 0,
0, 0, 0, 1, 0 });
}
private static void setContrast(ColorMatrix cm, float contrast) {
float scale = contrast + 1.f;
float translate = (-.5f * scale + .5f) * 255.f;
cm.set(new float[] {
scale, 0, 0, 0, translate,
0, scale, 0, 0, translate,
0, 0, scale, 0, translate,
0, 0, 0, 1, 0 });
}
private static void setContrastTranslateOnly(ColorMatrix cm, float contrast) {
float scale = contrast + 1.f;
float translate = (-.5f * scale + .5f) * 255.f;
cm.set(new float[] {
1, 0, 0, 0, translate,
0, 1, 0, 0, translate,
0, 0, 1, 0, translate,
0, 0, 0, 1, 0 });
}
@Override protected void onDraw(Canvas canvas) {
Paint paint = mPaint;
float x = 20;
float y = 20;
canvas.drawColor(Color.WHITE);
paint.setColorFilter(null);
canvas.drawBitmap(mBitmap, x, y, paint);
ColorMatrix cm = new ColorMatrix();
mAngle += 2;
if (mAngle > 180) {
mAngle = 0;
}
//convert our animated angle [-180...180] to a contrast value of [-1..1]
float contrast = mAngle / 180.f;
setContrast(cm, contrast);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(mBitmap, x + mBitmap.getWidth() + 10, y, paint);
setContrastScaleOnly(cm, contrast);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(mBitmap, x, y + mBitmap.getHeight() + 10, paint);
setContrastTranslateOnly(cm, contrast);
paint.setColorFilter(new ColorMatrixColorFilter(cm));
canvas.drawBitmap(mBitmap, x, y + 2*(mBitmap.getHeight() + 10),
paint);
invalidate();
}
}
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Delete - unistal app from testing device - emulator and try again RUN - DEBUGG your app.
String[] source = {"Hello","world","by","Android"};
String[] destination = new String[source.length];
System.arraycopy(source, 0, destination, 0, source.length);
ImputStream is = this.getResources().openRawResource(R.drawable.colors);
Bitmap mBitmap2 = BitmapFactory.decodeStream(is);
int w = mBitmap2.getWidth();
int h = mBitmap2.getHeight();
// int x , y have to be smaller as w , h
int _color = mBitmap2.getPixel(x, y);
public class Panel extends SurfaceView implements SurfaceHolder.Callback {
//............... code
//............... some code
/**
* Process the MotionEvent.
*/
@Override
public boolean onTouchEvent(MotionEvent event) {
synchronized (getHolder()) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
performClick();
} else if (event.getAction() == MotionEvent.ACTION_MOVE) {
if(_currentGraphic==null)return true;
} else if (event.getAction() == MotionEvent.ACTION_UP) {
}
return true;
}
}
/////////////////////////////
@Override
public boolean performClick() {
// Calls the super implementation, which generates an AccessibilityEvent
// and calls the onClick() listener on the view, if any
super.performClick();
// Handle the action for the custom click here
return true;
}
}
android.content.ActivityNotFoundException: Unable to find explicit activity class {com.example.my_package/com.example.my_package.MainClass}; have you declared this activity in your AndroidManifest.xml?
Is MainClass.java in AndroidManifest as a activity ?
AndroidManifest.xml example
Is MainClass.java in AndroidManifest as a activity ?
AndroidManifest.xml example
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="//schemas.android.com/apk/res/android"
package="com.example.my_packag"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="7" />
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MainClass"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Editace: 2013-12-09 13:12:23
Počet článků v kategorii: 396
Url:bitmap-set-contrast-and-brightness-android