HTC One S
Nejlepší Smartphone jaro 2012.
Pdf file
Video - záznam a kvalita videa HTC One S
**VIDEO YOUTUBE
Brand | HTC |
---|---|
Model (codename) | One S |
Price - (Cena, včetně DPH) | 13000 |
Display size in Inch (v palcích) | 4.3 |
Display-resolution (rozlišení) | 960x540 |
Dotek-typ | multi-touch capacitive |
CPU typ | MSM8260A |
CPU MHz | 1500 |
CPU core | 2 |
L2 cache | |
ROM | 16 GB |
RAM | 1 GB |
GPU | Adreno 225 |
NenaMark2 Benchmark | |
GPU-GLBenchmark | |
Battery mAh | 1650 mAh, 10.5 hours of talk time and 13.2 days of stand-by time |
Foto MPx | 8 |
Autofocus | AF |
Video | HD záznam videa, 1920×1080 (1080p HD) @ 30 frame/s - 3GP, .3G2, MP4, WMV, AVI |
Official Android ICS | Android 4.0 Ice Cream Sandwich, HTC Sense 4.0 overlay |
CyanogenMod support | |
Dotek-prstů-max | |
Display-ppi | |
Display-retina | |
Network | HSPA/WCDMA: • Europe/Asia: 850/900/2100 MHz GSM/GPRS/EDGE: • 850/900/1800/1900 MHz |
Connectivity | 3.5 mm stereo audio jack Bluetooth with aptX™ enabled (Bluetooth® 4.0) Wi-Fi®: IEEE 802.11b/g/n DLNA® for wirelessly streaming media from the phone to a compatible TV or computer micro-USB 2.0 (5-pin) port with mobile high-definition video link (MHL) for USB or HDMI connection (Special cable required for HDMI connection.) |
Pozn. |
Pdf file

Video - záznam a kvalita videa HTC One S
**VIDEO YOUTUBE
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Další témata ....(Topics)
RelativeLayout like parent, child Srollview is centered horizontal.
Second RelativeLayout in SrollView have gravity center, every child will centered horizontally and vertically.
Second RelativeLayout in SrollView have gravity center, every child will centered horizontally and vertically.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="//schemas.android.com/apk/res/android"
android:layout_width="match_parent" android:layout_height="match_parent"
android:gravity="center_horizontal">
<ScrollView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/scrollView2" >
<RelativeLayout
android:layout_width="320dp"
android:layout_height="wrap_content"
android:background="#e6f825"
android:gravity="center">
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="New Button"
android:id="@+id/button" />
</RelativeLayout>
</ScrollView>
</RelativeLayout>
Show keyboard if WebView input have focus Android apps development example source code.
WebView webview;
//in onCreate
webview = (WebView) findViewById(R.id.idWebviewPda);
webview.getSettings().setJavaScriptEnabled(true);
webview.loadUrl("//android.okhelp.cz");
webview.requestFocus(View.FOCUS_DOWN);
webview.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_UP:
if (!v.hasFocus()) {
v.requestFocus();
}
break;
}
return false;
}
});
If some memory leak - problem try release of memory used of a big Bitmap what already not to need;
//developer.android.com/reference/android/graphics/Bitmap.html
Free the native object associated with this bitmap, and clear the reference to the pixel data. This will not free the pixel data synchronously; it simply allows it to be garbage collected if there are no other references. The bitmap is marked as "dead”, meaning it will throw an exception if getPixels() or setPixels() is called, and will draw nothing. This operation cannot be reversed, so it should only be called if you are sure there are no further uses for the bitmap. This is an advanced call, and normally need not be called, since the normal GC process will free up this memory when there are no more references to this bitmap.
Bitmpap bmp; // not null
bmp.recycle();
bmp = null;
final boolean bmpIsRecycled = bmp.isRecycled()
// Returns true if this bitmap has been recycled.
//developer.android.com/reference/android/graphics/Bitmap.html
Free the native object associated with this bitmap, and clear the reference to the pixel data. This will not free the pixel data synchronously; it simply allows it to be garbage collected if there are no other references. The bitmap is marked as "dead”, meaning it will throw an exception if getPixels() or setPixels() is called, and will draw nothing. This operation cannot be reversed, so it should only be called if you are sure there are no further uses for the bitmap. This is an advanced call, and normally need not be called, since the normal GC process will free up this memory when there are no more references to this bitmap.
// on bottom of onCreate add listener
mInterstitialAd .setAdListener(new AdListener(){
public void onAdLoaded(){
interstitial.show();
}
});
} // end onCreate
public void displayInterstitial (){
if (mInterstitialAd.isLoaded()) {
mInterstitialAd.show();
}
}
Call requires permission which may be rejected by user: code should explicitly check to see if permission is available (with `checkPermission`) or explicitly handle a potential `SecurityException`
try {
// your code for example:
// LocationManager locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE);
// Criteria criteria = new Criteria();
// provider = locationManager.getBestProvider(criteria, false);
// locationManager.requestLocationUpdates(provider, 400, 1, this);
} catch (SecurityException e) {
e.printStackTrace();
}
Editace: 5.7.2020 - 10:55
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Url:htc-one-s-nejlepsi-smartphone