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Eclipse my templates store Android


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Where file(s) does eclipse store Java code style settings to?
If you need copy any old templates to the new workspace.

workspace\.metadata\.plugins\org.eclipse.core.runtime\.settings\org.eclipse.jdt.ui.prefs


You can edit the Eclipse Templates from menu Window - Preferences - Java - Editor - Templates.

397LW NO topic_id




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Další témata ....(Topics)


308

ADT Bundle 22.6.2 have memory leak. | adt-bundle-22-6-2-have-memory-leak


If I trying
android-sdk_r22.6.2-windows.zip
adt-bundle-windows-x86_64-20140321.zip
and open xml layout graphic editor and xml layout file
memory continues to grow to crashes Eclipse

https://developer.android.com/sdk/index.html

I have to install old version adt-bundle-windows-x86-20131030.zip
what working fine.
I had to delete .metadata folder in workspace if I want open old version ADT
24

Sqlite create database and table with BAT file for Android | sqlite-create-database-and-table-with-bat-file


Sqlite3 create database and table with load.bat file and fill data to table example.


  1. Create folder for your project: my_sqlite_project

  2. Open folder and create file load.bat and paste to load.bat this text and save to project folder:


    sqlite3 my_database.s3db < load_text.sql
    pause



  3. Create load_text.sql file and paste this text and save to project folder:

    CREATE TABLE [android_metadata] (
    [locale] TEXT
    );




    CREATE TABLE [my_table] (
    [_id] int NULL,
    [word] VARCHAR(255) NULL,
    [description] VARCHAR(255) NULL




    .separator ";"
    .import text_file.txt my_table


  4. Create text_file.txt and paste this text and save it as UTF-8:

    1;word1;my first word
    2;word2; my second word



  5. Download sqlite3.exe and put to project folder.

  6. Run BAT file load.bat and read text instruction from console

  7. If database created you can open and edit this with sqlite database explorer

  8. Copy database to Asses Android project folder

  9. If you want using this database in Android application on device, you have to copy this database to folder on device /data/data/com.MyPackage/databases/









365

layout-sw600dp values-sw600dp Android example of use | layout-sw600dp-values-sw600dp-android-example-of-use


Why the app selects data from basic layout folder if smallest width is higher then the number in folder name?
Example 1
layout-sw600dp values-sw600dp (smallest width sw for data usage from this folder is 600dp density independent pixel!!!!!)
Device screen resolution is 1200 x 900 px (pixel) Wow, app to be select data from sw600dp folder! Realy?
DPI of device screen - dot per inch (pixel per inch) is 480 pixel it is wery important number!


  1. App selects smallest dimension of screen. In our case 900 px
    Medium screen have 160 dpi (The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, which is the baseline density assumed by the system for a "medium" density screen.).


  2. App calculate ratio 480 / 160 = 3 (The conversion of dp units to screen pixels: px = dp * (dpi / 160))


  3. App calculate smallest dimesnion of screen in dp 900 / 3 = 300 dip or dp (density independed pixel).


  4. App selects data from basic values and layout folder because sw600dp is greater than 300dp.





In our case smallest dimension of screen must be at least 1800 real - physical pixels (1800 px / 3 ratio(dpi/160) = 600 dp (dip density independend pixels) to be used data from folders values-sw600dp and layout-sw600dp.


Example 2 see Example 1 abouve
Device: Nexus 7 (2012) selected from Android Studio tool layout editor
Resolution: 800x1280 px
DPI: tvdpi (approximately 213dpi)
Ratio: 1.33 (213 / 160)
Smallest width in px: 800
Convert px to dp: 601.5 (800 / 1.33)
Result:Smallest width is 601.5dp The App to be used data from folders values-sw600dp and layout-sw600dp.
372

ListView set the item as checked to be highlighted | listview-set-the-item-as-checked-to-be-highlighted


Important: Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB

int layout = Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB ?
android.R.layout.simple_list_item_activated_1 :
android.R.layout.simple_list_item_1;


getListView().setChoiceMode(ListView.CHOICE_MODE_SINGLE);
getListView().setItemChecked(position, true);


Example of usage:


public void updateList() {
		Context ctx = getActivity();
		Notes notes = new Notes(ctx);

		String[] from = { Notes.COLUMN_TITLE };
		int[] to = { android.R.id.text1 };
		int layout = Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB ?
				android.R.layout.simple_list_item_activated_1 : android.R.layout.simple_list_item_1;
		ListAdapter adapter = new SimpleCursorAdapter(ctx,
				layout, notes.getNotes(), from,
				to, 0);

		setListAdapter(adapter);

		notes.close();
	}

/..................
@Override
    public void onListItemClick(ListView l, View v, int position, long id) {
        
        // Set the item as checked to be highlighted when in two-pane layout
        getListView().setChoiceMode(ListView.CHOICE_MODE_SINGLE);
        getListView().setItemChecked(position, true);
     
    }

129

Bitmap set contrast and brightness Android example | bitmap-set-contrast-and-brightness-android



////www.apache.org/licenses/LICENSE-2.0
        private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        private ColorMatrix mCM = new ColorMatrix();
        private Bitmap mBitmap;
        private float mSaturation;
        private float mAngle;
//..........
mBitmap = BitmapFactory.decodeResource(context.getResources(),
                                                   R.drawable.my_image);
//..........
        private static void setContrastScaleOnly(ColorMatrix cm, float contrast) {
            float scale = contrast + 1.f;
               float translate = (-.5f * scale + .5f) * 255.f;
            cm.set(new float[] {
                   scale, 0, 0, 0, 0,
                   0, scale, 0, 0, 0,
                   0, 0, scale, 0, 0,
                   0, 0, 0, 1, 0 });
        }
       private static void setContrast(ColorMatrix cm, float contrast) {
            float scale = contrast + 1.f;
               float translate = (-.5f * scale + .5f) * 255.f;
            cm.set(new float[] {
                   scale, 0, 0, 0, translate,
                   0, scale, 0, 0, translate,
                   0, 0, scale, 0, translate,
                   0, 0, 0, 1, 0 });
        }
        
        private static void setContrastTranslateOnly(ColorMatrix cm, float contrast) {
            float scale = contrast + 1.f;
               float translate = (-.5f * scale + .5f) * 255.f;
            cm.set(new float[] {
                   1, 0, 0, 0, translate,
                   0, 1, 0, 0, translate,
                   0, 0, 1, 0, translate,
                   0, 0, 0, 1, 0 });
        }

       @Override protected void onDraw(Canvas canvas) {
            Paint paint = mPaint;
            float x = 20;
            float y = 20;
            
            canvas.drawColor(Color.WHITE);
            
            paint.setColorFilter(null);
            canvas.drawBitmap(mBitmap, x, y, paint);
            
            ColorMatrix cm = new ColorMatrix();
            
            mAngle += 2;
            if (mAngle > 180) {
                mAngle = 0;
            }
            
            //convert our animated angle [-180...180] to a contrast value of [-1..1]
            float contrast = mAngle / 180.f;
            
            setContrast(cm, contrast);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
            canvas.drawBitmap(mBitmap, x + mBitmap.getWidth() + 10, y, paint);
            
            setContrastScaleOnly(cm, contrast);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
            canvas.drawBitmap(mBitmap, x, y + mBitmap.getHeight() + 10, paint);
            
            setContrastTranslateOnly(cm, contrast);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
            canvas.drawBitmap(mBitmap, x, y + 2*(mBitmap.getHeight() + 10),
                              paint);
            
            invalidate();
        }
    }



Editace: 2014-02-15 20:28:29
Počet článků v kategorii: 397
Url:eclipse-my-templates-store-android

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