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Horizontal marquee text in Button android example


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If a button have focus, marquee will run.
Important:
android:singleLine="true"
android:ellipsize="marquee"
Optional:
android:marqueeRepeatLimit="1"



// main.xml
    <Button
        android:layout_width="150dip" 
        android:layout_height="wrap_content"
        android:text="My button with a long text for marquee as a example source code"
        android:singleLine="true"
        android:ellipsize="marquee"
        android:marqueeRepeatLimit="1"/>



397LW NO topic_id




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75

The Labeled continue statement Java example | the-labeled-continue-statement-java-example


The Labeled continue statement as goto Java example.


public class MainClass {
	public static void main(String[] arg) {
		String[] arrayOfString = { "Hello", "people", "hello", "world!" };
		OuterLoop: for (int e = 0; e < 4; e++) {
			for (int i = 0; i < arrayOfString.length; i++) {
				if (arrayOfString[i].equals("hello"))
					continue OuterLoop;
				System.out.println(arrayOfString[i]);
			}
		}
	}
}
/*
Hello
people
Hello
people
Hello
people
Hello
people
*/
8

Display screen size resolution density dimension Android | display-screen-dimension


Get display, screen resolution - dimension Android phone development example source code.

 Display display = getWindowManager().getDefaultDisplay();
int nWidth = display.getWidth();
int nHeight = display.getHeight();

          DisplayMetrics metrics = new DisplayMetrics();
            getWindowManager().getDefaultDisplay().getMetrics(metrics);
            //get density per inch for example: 120 , 160 , 240
            mXDpi = metrics.xdpi; // 160 The exact physical pixels per inch of the screen in the X dimension. 
            mYDpi = metrics.ydpi;

// density
int nDensity = metrics.densityDpi; // 160 screen density expressed as dots-per-inch

          float  mMetersToPixelsX = mXDpi / 0.0254f; // 1 inch == 0.0254 metre
          float  mMetersToPixelsY = mYDpi / 0.0254f;
          
// Resolution
// The total number of physical pixels on a screen.
int wPix = metrics.widthPixels; // 320 The absolute width of the display in pixels.
int hPix = metrics.heightPixels; // 480 The absolute height of the display in pixels.
int nWidthDisplay = (wPix < hPix)? wPix : hPix;

float nWidthScreenInInch = wPix / mXDpi; //320 / 160 == 2.0 in inch.
float nHeightScreenInInch = hPix / mYDpi; //480 / 160 == 3.0 in inch.

// for example:
// density 120 per inch
//width 320 pix / 120 dpi == width 2.66 inch
//height 480 pix / 120 dpi == height 4.0 inch 

// density 240 per inch
//width 320 pix / 240 dpi == width 1.33 inch
//height 480 pix / 240 dpi == height 2.0 inch 




Example:
HTC Desire HD
11 (4.3) Diagonal cm (in)
480×800 Resolution
85 (217) ppcm (PPI - Pixels per inch)

480 / 217 = 2.21 inch
800 / 217 = 3.69 inch
Math.sqrt( 2.21*2.21 + 3.69 * 3.69) = 4.3 inch - diagonal

//en.wikipedia.org/wiki/Pixels_per_inch
//en.wikipedia.org/wiki/Dots_per_inch

Typical screen widths:

320dp: a typical phone screen (240x320 ldpi, 320x480 mdpi, 480x800 hdpi, etc).
480dp: a tweener tablet like the Streak (480x800 mdpi).
600dp: a 7” tablet (600x1024 mdpi).
720dp: a 10” tablet (720x1280 mdpi, 800x1280 mdpi, etc).


Emulator skins in the Android SDK
//developer.android.com/guide/practices/screens_support.html









































Low density (120), ldpi

Medium density (160), mdpi

High density (240), hdpi

Extra high density (320), xhdpi

Small screen
QVGA (240x320) 480x640

Normal screen
WQVGA400 (240x400)

WQVGA432 (240x432)
HVGA (320x480) WVGA800 (480x800)

WVGA854 (480x854)

600x1024
640x960

Large screen
WVGA800** (480x800)

WVGA854** (480x854)
WVGA800* (480x800)

WVGA854* (480x854)

600x1024

Extra Large screen
1024x600 WXGA (1280x800)

1024x768
1280x768
1536x1152
1920x1152

1920x1200
2048x1536
2560x1536

2560x1600
* To emulate this configuration, specify a
custom density of 160 when creating an AVD that uses a WVGA800 or WVGA854 skin.

** To emulate this configuration, specify a custom density of 120 when creating an AVD that
uses a WVGA800 or WVGA854 skin.

† This skin is available with the Android 3.0 platform
206

at java.util.Arrays$ArrayList.get(Arrays.java:75) | at-java-util-arraysarraylist-getarrays-java75


Problem in Android application:

E/AndroidRuntime(416): FATAL EXCEPTION: main
E/AndroidRuntime(416): java.lang.IndexOutOfBoundsException
E/AndroidRuntime(416): 	at java.util.Arrays$ArrayList.get(Arrays.java:75)
E/AndroidRuntime(416): 	at android.widget.ArrayAdapter.getItem(ArrayAdapter.java:298)
E/AndroidRuntime(416): 	at android.widget.ArrayAdapter.createViewFromResource(ArrayAdapter.java:351)
E/AndroidRuntime(416): 	at android.widget.ArrayAdapter.getView(ArrayAdapter.java:323)
E/AndroidRuntime(416): 	at android.widget.Spinner.makeAndAddView(Spinner.java:192)
E/AndroidRuntime(416): 	at android.widget.Spinner.layout(Spinner.java:151)
E/AndroidRuntime(416): 	at android.widget.Spinner.onLayout(Spinner.java:115)


Solution: check code for set and get selection

// Spinner _spin1 contain only  49 items 
// you can set max 48 ( range 0 - 48)
// 50 is IndexOutOfBoundsException
_spin1.setSelection(50);
276

Create Image From View Screen Android | create-image-from-view-screen-android



WebView_webview = (WebView)findViewById(R.id.webViewMapa);
_webview.getSettings().setBuiltInZoomControls(true);
_webview.setBackgroundColor(Color.parseColor("#E8EAE8"));
// _webview.loadUrl( ... some your page

Bitmap b = Bitmap.createBitmap(_webview.getWidth()/2, _webview.getHeight(), Bitmap.Config.ARGB_8888);
// you can to draw on bitmap
Canvas c = new Canvas(b);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setStrokeWidth(15.f);
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.STROKE);
//paint.setShadowLayer(5.f, 0, 5.f, 0xFF000000);
_webview.draw(c); // put into canvas content of view like image
c.drawLine(70, 0, 150, 350, paint);// draw some line
//Rect oval = new Rect(0, 0, 100, 100);
//c.drawArc(oval, 0, 180, false, paint);

// you can show bitmap in other view
((ImageView)findViewById(R.id.imageView1)).setImageBitmap(b);

394

CSS circle style html | css-circle-style-html



      create div with class with name e.g. circle

      create in styleSheet.css class circle



html code

 <div class="circle" id="">3</div>


css code

.circle {
 border-radius: 50%;
    width: 50px;
    height: 50px;
    background: yellow;
    position: absolute;
    display: block;
    border: 6px solid blue;
    font-size: 50px;
    text-align: center;
}






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Editace: 2011-11-25 13:15:42
Počet článků v kategorii: 397
Url:horizontal-marquee-text-in-button-android-example

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