Memory usage of application in Android sample code
public class MainClass extends Activity {
ActivityManager activityManager;
MemoryInfo memoryInfo;
final String TAG = "MemInfo";
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
activityManager = (ActivityManager) getSystemService(ACTIVITY_SERVICE);
memoryInfo = new ActivityManager.MemoryInfo();
activityManager.getMemoryInfo(memoryInfo);
Log.i(TAG, " memoryInfo.availMem " + memoryInfo.availMem);
Log.i(TAG, " memoryInfo.lowMemory " + memoryInfo.lowMemory);
Log.i(TAG, " memoryInfo.threshold " + memoryInfo.threshold);
Toast.makeText(getApplicationContext(), String.valueOf( memoryInfo.availMem), Toast.LENGTH_LONG)
.show();
} // end onCreate
}
396LW NO topic_id
AD
Další témata ....(Topics)
drawArc(), Canvas, Paint, setStyle()
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.CYAN);
Paint p = new Paint();
// smooths
p.setAntiAlias(true);
p.setColor(Color.RED);
p.setStyle(Paint.Style.STROKE);
p.setStrokeWidth(5);
// opacity
//p.setAlpha(0x80); //
RectF rectF = new RectF(50, 20, 100, 80);
canvas.drawOval(rectF, p);
p.setColor(Color.BLACK);
canvas.drawArc (rectF, 90, 45, true, p);
}
}
}
For some graphics you can use Paint.NET editor.
//www.getpaint.net/
How create Snow Effects on Text by 1 minute show this video:
//www.getpaint.net/
How create Snow Effects on Text by 1 minute show this video:
How set JAVA path to Environment Variables on Windows (7)
Select Start menu > Computer > System Properties > Advanced System Settings(properties).
Then open Advanced tab > Environment Variables and add a new system variable JAVA_HOME that points to your JDK folder, for example
Select Start menu > Computer > System Properties > Advanced System Settings(properties).
Then open Advanced tab > Environment Variables and add a new system variable JAVA_HOME that points to your JDK folder, for example
C:\Program Files\Java\jdk1.8.0_05
// image from res/drawable
int resID = getResources().getIdentifier("my_image",
"drawable", getPackageName());
// view
int resID = getResources().getIdentifier("my_resource",
"id", getPackageName());
// string
int resID = getResources().getIdentifier("my_string",
"string", getPackageName());
FrameLayou, fragment have to unique id android:id="@+id/your_id_unique"
<FrameLayout xmlns:android="//schemas.android.com/apk/res/android"
xmlns:tools="//schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<fragment
android:id="@+id/your_id_unique"
android:layout_width="match_parent"
android:layout_height="match_parent"
class="cz.okhelp.notepad.AddNoteFragment"
tools:layout="@layout/add_note" />
</FrameLayout>
Editace: 2011-10-19 09:59:13
Počet článků v kategorii: 396
Url:memory-usage-of-application-in-android-sample-code