Nokia Lumia 900 - Windows Phone 7
Hmotnost 160 g
Procesor 1.4 GHz Qualcomm Scorpion
Displej 800 x 480, 4.3 in. ClearBlack AMOLED capacitive touchscreen, 16m-color WVGA, Corning® Gorilla® Glass (odolný povrch)
Velikost displeje v palcích 4,3
Rozměry 128 x 68 x 11,5
Fotoaparát 8 Mpix, 3264x2448 pixelů, dual-LED flash, autofocus Carl Zeiss optika, 720p video capture
HD video, natačení videosekvencí, editace fotografií, přední kamera
Operační system Windows Phone 7
Datové funkce GPS modul, WiFi, Bluetooth, NFC, GPRS, EDGE, HSCSD
Přední kamera 1 Megapixel, 1280x720 pixelů
Připojení Bluetooth 2.1, 802.11b/g/n, dual mode A-GPS/GLONASS, micro-USB, 3.5mm audio jack, FM radio
Výhody svižný operační systém, editace MS Office dokumentů, napojení na cloudové uložiště SkyDrive (25GB prostoru zdarma), integrace sociálních sítí
Nevýhody v porovnání s Androidem méně aplikaci ke stažení zdarma
Procesor 1.4 GHz Qualcomm Scorpion
Displej 800 x 480, 4.3 in. ClearBlack AMOLED capacitive touchscreen, 16m-color WVGA, Corning® Gorilla® Glass (odolný povrch)
Velikost displeje v palcích 4,3
Rozměry 128 x 68 x 11,5
Fotoaparát 8 Mpix, 3264x2448 pixelů, dual-LED flash, autofocus Carl Zeiss optika, 720p video capture
HD video, natačení videosekvencí, editace fotografií, přední kamera
Operační system Windows Phone 7
Datové funkce GPS modul, WiFi, Bluetooth, NFC, GPRS, EDGE, HSCSD
Přední kamera 1 Megapixel, 1280x720 pixelů
Připojení Bluetooth 2.1, 802.11b/g/n, dual mode A-GPS/GLONASS, micro-USB, 3.5mm audio jack, FM radio
Výhody svižný operační systém, editace MS Office dokumentů, napojení na cloudové uložiště SkyDrive (25GB prostoru zdarma), integrace sociálních sítí
Nevýhody v porovnání s Androidem méně aplikaci ke stažení zdarma
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import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
public class SoundManager
{
private SoundPool soundPool;
private int[] sm;
Context context;
public SoundManager(Context context) {
this.context = context;
soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
sm = new int[2];
// fill your sounds
sm[0] = soundPool.load(context, R.raw.my_sound1, 1);
sm[1] = soundPool.load(context, R.raw.my_sound2, 1);
}
public final void playSound(int sound) {
AudioManager mgr = (AudioManager)context.getSystemService(
Context.AUDIO_SERVICE);
float streamVolumeCurrent =
mgr.getStreamVolume(AudioManager.STREAM_MUSIC);
float streamVolumeMax = mgr.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = streamVolumeCurrent / streamVolumeMax;
soundPool.play(sm[sound], volume, volume, 1, 0, 1f);
}
public final void cleanUpIfEnd() {
sm = null;
context = null;
soundPool.release();
soundPool = null;
}
}
No resource found that matches the given name - error examples.
Exist resource file?
Is code written correctly?
Exist resource file?
Is code written correctly?
// No resource found that matches the given name (at id with value @id/myButton).
android:id="@id/myButton" // invalid id notation
android:id="@+id/myButton" // correct
// No resource found that matches the given name
// (at icon with value @drawable/icons).
// exist file icons in res/drawable folder?
<application android:icon="@drawable/icons"
//No resource found that matches the given name
//(at theme with value @style/MyThem).
<activity android:name=".Main"
android:label="@string/app_name"
android:theme="@style/MyThem">
// Exist style MyThem in styles.xml ? No only MyTheme
<style name="MyTheme" parent="android:Theme">
<item name="android:windowTitleSize">50px</item>
</style>
// exist file my_background in folder drawable ?
android:background="@drawable/my_background" //
// no resource found that matches the given name(at "label" with value "@string/app_name")
// have you the string resource defined in res/values/strings.xml ?
<string name="app_name">"My App"</string>
Goto in for cycle Java example source code.
MainClass.java
MainClass.java
public class MainClass {
public static void main(String[] arg) {
String[] arrayOfString = {"nothing", "Hello", "people"
, "bye-bye", "hello", "world!", "end" };
OuterLoop: for (int i = 0;i<6; i++) {
for (int j = 0; j < arrayOfString.length; j++) {
if (arrayOfString[j].equals("world!")) {
continue OuterLoop; // as goto from Csharp, or C/C++
}
System.out.println(arrayOfString[j]);
System.out.println(i);
if (i == 1) {
System.out.println("break");
break OuterLoop;
}
}
}
}
}
/*
nothing
0
Hello
0
people
0
bye-bye
0
hello
0
nothing
1
break
*/
If I create own folder layout-w320dp with Eclipse Android 4.4
layout was correctly loaded.
If I trying this application on tablet with Android 2.1 application crashed.
layout was correctly loaded.
If I trying this application on tablet with Android 2.1 application crashed.
How set JAVA path to Environment Variables on Windows (7)
Select Start menu > Computer > System Properties > Advanced System Settings(properties).
Then open Advanced tab > Environment Variables and add a new system variable JAVA_HOME that points to your JDK folder, for example
Select Start menu > Computer > System Properties > Advanced System Settings(properties).
Then open Advanced tab > Environment Variables and add a new system variable JAVA_HOME that points to your JDK folder, for example
C:\Program Files\Java\jdk1.8.0_05
Editace: 2012-06-04 06:48:37
Počet článků v kategorii: 396
Url:nokia-lumia-900-windows-phone-7