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How to install mount SD card for Eclipse Android Emulator


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If you want download some *.apk file from internet and try on your emulator you get error than you have to install SD card. You have to closing Android emulator.
Mount Android emulator SD card instruction

  1. In Eclipse go in menu Window - Android SDK and Avg Manager

  2. Select Virtual devices

  3. Select AVD Name where you need install SD card

  4. Click on Edit button

  5. In open dialog go to SD card - Size: and write 500

  6. Press button Edit AVD

  7. Run AVD emulator


Image how install SD card on Android emulator in Eclipse.




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Další témata ....(Topics)


295

Shuffle array int string Java Android | shuffle-array-int-string-java-android



String [] arOfStrings = {"one", "two", "three"};
List<String> mListOfStrings = new ArrayList<String>(Arrays.asList(arOfStrings));
Collections.shuffle(mListOfstrings);
String str = mListOfStrings.get(2);// 2 is index of pozition an element


int [] arOfInt = {1, 2, 3};
List<Integer> mListOfInt = new ArrayList<Integer>(Arrays.asList(arOfInt));
Collections.shuffle(mListOfInt);
292

toLowerCase Locale toUperCase Locale Java Android | tolowercase-locale-toupercase-locale-java-android



String s = "AbcČ";
String s2 = s.toLowerCase(new Locale("cs_CZ")); // Czech Republic
String s3 = s.toLowerCase(new Locale("de_DE")); // Germany

//
en_US
en_GB
ar_EG
be_BY
bg_BG
ca_ES
cs_CZ
da_DK
de_DE
8

Display screen size resolution density dimension Android | display-screen-dimension


Get display, screen resolution - dimension Android phone development example source code.

 Display display = getWindowManager().getDefaultDisplay();
int nWidth = display.getWidth();
int nHeight = display.getHeight();

          DisplayMetrics metrics = new DisplayMetrics();
            getWindowManager().getDefaultDisplay().getMetrics(metrics);
            //get density per inch for example: 120 , 160 , 240
            mXDpi = metrics.xdpi; // 160 The exact physical pixels per inch of the screen in the X dimension. 
            mYDpi = metrics.ydpi;

// density
int nDensity = metrics.densityDpi; // 160 screen density expressed as dots-per-inch

          float  mMetersToPixelsX = mXDpi / 0.0254f; // 1 inch == 0.0254 metre
          float  mMetersToPixelsY = mYDpi / 0.0254f;
          
// Resolution
// The total number of physical pixels on a screen.
int wPix = metrics.widthPixels; // 320 The absolute width of the display in pixels.
int hPix = metrics.heightPixels; // 480 The absolute height of the display in pixels.
int nWidthDisplay = (wPix < hPix)? wPix : hPix;

float nWidthScreenInInch = wPix / mXDpi; //320 / 160 == 2.0 in inch.
float nHeightScreenInInch = hPix / mYDpi; //480 / 160 == 3.0 in inch.

// for example:
// density 120 per inch
//width 320 pix / 120 dpi == width 2.66 inch
//height 480 pix / 120 dpi == height 4.0 inch 

// density 240 per inch
//width 320 pix / 240 dpi == width 1.33 inch
//height 480 pix / 240 dpi == height 2.0 inch 




Example:
HTC Desire HD
11 (4.3) Diagonal cm (in)
480×800 Resolution
85 (217) ppcm (PPI - Pixels per inch)

480 / 217 = 2.21 inch
800 / 217 = 3.69 inch
Math.sqrt( 2.21*2.21 + 3.69 * 3.69) = 4.3 inch - diagonal

//en.wikipedia.org/wiki/Pixels_per_inch
//en.wikipedia.org/wiki/Dots_per_inch

Typical screen widths:

320dp: a typical phone screen (240x320 ldpi, 320x480 mdpi, 480x800 hdpi, etc).
480dp: a tweener tablet like the Streak (480x800 mdpi).
600dp: a 7” tablet (600x1024 mdpi).
720dp: a 10” tablet (720x1280 mdpi, 800x1280 mdpi, etc).


Emulator skins in the Android SDK
//developer.android.com/guide/practices/screens_support.html









































Low density (120), ldpi

Medium density (160), mdpi

High density (240), hdpi

Extra high density (320), xhdpi

Small screen
QVGA (240x320) 480x640

Normal screen
WQVGA400 (240x400)

WQVGA432 (240x432)
HVGA (320x480) WVGA800 (480x800)

WVGA854 (480x854)

600x1024
640x960

Large screen
WVGA800** (480x800)

WVGA854** (480x854)
WVGA800* (480x800)

WVGA854* (480x854)

600x1024

Extra Large screen
1024x600 WXGA (1280x800)

1024x768
1280x768
1536x1152
1920x1152

1920x1200
2048x1536
2560x1536

2560x1600
* To emulate this configuration, specify a
custom density of 160 when creating an AVD that uses a WVGA800 or WVGA854 skin.

** To emulate this configuration, specify a custom density of 120 when creating an AVD that
uses a WVGA800 or WVGA854 skin.

† This skin is available with the Android 3.0 platform
363

How rebuild only one module in project Android Studio | how-rebuild-only-one-module-in-project-android-studio


If you do click on Rebuid project menu item, this operation maybe consume long time on slovly PC.
Some errors dismis when you do rebuild project, or module.
Try this:
Select module where contains red error code and press Debugg or Run button on Android Studio.
If module code contains errors, Android Studio show error report in gradle console.
If not, apk will installed on device.
This is 10 times faster than Clean - Rebuild all project.
351

Fragment FragmentBasic.zip null pointer TextView article | fragment-fragmentbasic-zip-null-pointer-textview-article


Example have error code:
//developer.android.com/training/basics/fragments/creating.html

Try to change ArticleFragment.java

/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      //www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.example.android.fragments;

import android.support.v4.app.Fragment;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;

public class ArticleFragment extends Fragment {
    final static String ARG_POSITION = "position";
    int mCurrentPosition = -1;
    TextView articleText;
    @Override
//    public View onCreateView(LayoutInflater inflater, ViewGroup container,
//        Bundle savedInstanceState) {
//
//        // If activity recreated (such as from screen rotate), restore
//        // the previous article selection set by onSaveInstanceState().
//        // This is primarily necessary when in the two-pane layout.
//        if (savedInstanceState != null) {
//            mCurrentPosition = savedInstanceState.getInt(ARG_POSITION);
//        }
//
//        // Inflate the layout for this fragment
//        return inflater.inflate(R.layout.article_view, container, false);
//    }
    public View onCreateView(LayoutInflater inflater, ViewGroup container,
                             Bundle savedInstanceState) {

        // If activity recreated (such as from screen rotate), restore
        // the previous article selection set by onSaveInstanceState().
        // This is primarily necessary when in the two-pane layout.
        if (savedInstanceState != null) {
            mCurrentPosition = savedInstanceState.getInt(ARG_POSITION);
        }

        // Inflate the layout for this fragment
        View rootView = inflater.inflate(R.layout.article_view, container, false);
        articleText = (TextView) rootView.findViewById(R.id.article);
        return rootView;
    }
    @Override
    public void onStart() {
        super.onStart();

        // During startup, check if there are arguments passed to the fragment.
        // onStart is a good place to do this because the layout has already been
        // applied to the fragment at this point so we can safely call the method
        // below that sets the article text.
        Bundle args = getArguments();
        if (args != null) {
            // Set article based on argument passed in
            updateArticleView(args.getInt(ARG_POSITION));
        } else if (mCurrentPosition != -1) {
            // Set article based on saved instance state defined during onCreateView
            updateArticleView(mCurrentPosition);
        }
    }

    public void updateArticleView(int position) {
        //TextView article = (TextView) getActivity().findViewById(R.id.article); //Error: article=null.
        if (articleText != null)
            articleText.setText(Ipsum.Articles[position]);
        mCurrentPosition = position;
    }
/* ERROR   public void updateArticleView(int position) {
        TextView article = (TextView) getActivity().findViewById(R.id.article);
        article.setText(Ipsum.Articles[position]);
        mCurrentPosition = position;
    }*/

    @Override
    public void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);

        // Save the current article selection in case we need to recreate the fragment
        outState.putInt(ARG_POSITION, mCurrentPosition);
    }
}


Editace: 2014-02-15 20:48:42
Počet článků v kategorii: 397
Url:how-install-sd-card-on-android-eclipse-emulator

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