How get bitmap dimension without loading Android example
Bitmap Width, Height without memory allocation:
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(getResources(), R.id.myimage, options);
// now opts.outWidth and opts.outHeight are the dimension of the
// bitmap, even though Bitmap is null
int imageHeight = options.outHeight;
int imageWidth = options.outWidth;
String imageType = options.outMimeType;
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public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
@Override
protected void onDraw(Canvas canvas) {
Paint paint = new Paint();
canvas.drawColor(Color.YELLOW);
Bitmap b = Bitmap.createBitmap(200, 200,
Bitmap.Config.ARGB_8888);
// you need to insert a image flower_blue into res/drawable folder
paint.setFilterBitmap(true);
Bitmap bitmapOrg = BitmapFactory.decodeResource(getResources(),
R.drawable.flower_blue);
canvas.drawBitmap(bitmapOrg, 10, 10, paint);
int width, height;
Canvas c = new Canvas(b);
paint.setAlpha(255); //0x80
c.translate(0, 30);
c.drawBitmap(bitmapOrg, new Matrix(), paint);
paint.setColor(Color.BLUE);
Path mPath = new Path();
mPath.addCircle(50, 50, 50, Path.Direction.CCW);
//c.clipPath(mPath, Region.Op.UNION);
//c.clipPath(mPath, Region.Op.DIFFERENCE);
c.clipPath(mPath, Region.Op.INTERSECT);
//c.clipPath(mPath, Region.Op.REPLACE);
//c.clipPath(mPath, Region.Op.XOR);
paint.setColor(Color.GREEN);
paint.setAntiAlias(true);
c.drawCircle(30, 20, 30, paint);
int h = bitmapOrg.getHeight();
//canvas.drawBitmap(bitmapOrg, 10, 10, paint);
canvas.drawBitmap(b, 0, 10 + h + 10, paint);
}
}
}
Basic shortcuts for Android Emulator.
More about Android Emulator
Emulated Device Key | Keyboard Key |
---|---|
Home | HOME |
Menu (left softkey) | F2 or Page-up button |
Star (right softkey) | Shift-F2 or Page Down |
Back | ESC |
Call/dial button | F3 |
Hangup/end call button | F4 |
Search | F5 |
Power button | F7 |
Audio volume up button | KEYPAD_PLUS, Ctrl-5 |
Audio volume down button | KEYPAD_MINUS, Ctrl-F6 |
Camera button | Ctrl-KEYPAD_5, Ctrl-F3 |
Switch to previous layout orientation (for example, portrait, landscape) | KEYPAD_7, Ctrl-F11 |
Switch to next layout orientation (for example, portrait, landscape) | KEYPAD_9, Ctrl-F12 |
Toggle cell networking on/off | F8 |
Toggle code profiling | F9 (only with -trace startup option) |
Toggle fullscreen mode | Alt-Enter |
Toggle trackball mode | F6 |
Enter trackball mode temporarily (while key is pressed) | Delete |
DPad left/up/right/down | KEYPAD_4/8/6/2 |
DPad center click | KEYPAD_5 |
Onion alpha increase/decrease | KEYPAD_MULTIPLY(*) / KEYPAD_DIVIDE(/) |
More about Android Emulator
Call requires permission which may be rejected by user: code should explicitly check to see if permission is available (with `checkPermission`) or explicitly handle a potential `SecurityException`
try {
// your code for example:
// LocationManager locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE);
// Criteria criteria = new Criteria();
// provider = locationManager.getBestProvider(criteria, false);
// locationManager.requestLocationUpdates(provider, 400, 1, this);
} catch (SecurityException e) {
e.printStackTrace();
}
boolean fc(boolean b) {
return b;
}// end fc
boolean bA = true;
boolean bB = true;
boolean bC = bA || bB; // true
bA = true;
bB = false;
bC = bA || bB; // true
bA = false;
bB = true;
bC = bA || bB; // true
bA = false;
bB = false;
bC = bA || bB; // false
if(!fc(bB||bA))
System.out.println("false"); // false
else
System.out.println("true");
int[] mArrayOfInt;
String[] mArrayOfString;
List<String> mList;
public void saveState(Bundle map)
{
map.putIntArray("mArrayOfInt", mArrayOfInt);
map.putStringArray("mArrayOfString", mArrayOfString);
map.putStringArrayList("mList", mList);
}
public void restoreState(Bundle map)
{
mArrayOfInt= map.getIntArray("mArrayOfInt");
mArrayOfString = map.getStringArray("mArrayOfString");
mList = map.getStringArrayList("mList");
}
Editace: 2013-12-09 13:00:05
Počet článků v kategorii: 396
Url:how-get-bitmap-dimension-without-loading-android-example