Draw Path drawPath draw the trajectory of shot Android basic example
Draw the trajectory of shot.
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
// CONSTRUCTOR
public SampleView(Context context) {
super(context);
setFocusable(true);
}
private static void makePath(Path p) {
p.moveTo(10, 0);
p.cubicTo(100, -50, 200, 150, 300, 0);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.CYAN);
Paint p = new Paint();
// smooths
p.setAntiAlias(true);
p.setColor(Color.RED);
p.setStyle(Paint.Style.STROKE);
p.setStrokeWidth(5);
// opacity
//p.setAlpha(0x80);
p.setColor(Color.BLACK);
Path mPath = new Path();
makePath(mPath);
canvas.drawPath(mPath, p); //(rectF, 90, 45, true, p);
}
}
}
396LW NO topic_id
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Další témata ....(Topics)
Try add to AndroidManifest.xml configChanges for your Activity
android:configChanges="keyboardHidden|orientation|screenSize"
android:configChanges="keyboardHidden|orientation|screenSize"
<activity android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboardHidden|orientation|screenSize"
>
Cycle for in Java example
public class MainClass {
public static void main(String[] arg) {
String[] arrayOfString = { "Hello", "people", "hello", "world!" };
for (int i = 0; // start position , first cycle i == 0
i < arrayOfString.length; // if i < 4 (length of array) do loop
i++ // incrementation after cycle
){
System.out.println(arrayOfString[i]);
// i++ incrementation
}
}
}
Brand | Motorola |
Model (codename) | Droid Razr |
Price (cena, včetně DPH v KCZ) | 10800 / 06.2012 |
Display size in Inch (v palcích) | 4.3 |
Display-resolution | 540x960 |
Dotek-typ | capacitive |
CPU typ | TI 4430 |
CPU MHz | 1.2 GB |
CPU core | 2 |
L2 cache | |
RAM | 1024 |
ROM | 15600 |
GPU | SGX540 |
NenaMark2 Benchmark | |
GPU-GLBenchmark | 3299 |
Baterie mAh | 1780 |
Foto MPx | 8 |
Autofocus | AF |
Video | HD video 30 frames/s |
Official Android ICS | Google Android 2.3.5 (Gingerbread) |
CyanogenMod support | |
Dotek-prstů-max | 10 |
Display-ppi | 256 |
Display-retina | 79% |
Networks | |
Connectivity | GSM: 850/900/1800/1900 MHz, EDGE, GPRS 3G: 900/2100 MHz, HSDPA, HSUPA, HSPA+ Bluetooth: 4.0 (EDR, A2DP, FTP, PBAP, AVRCP) Wi-Fi: 802.11b/g/n PC: microUSB, USB 2.0, microHDMI Senzors: proximity, gyroskop, akcelerometr GPS: yes, A-GPS, digital compas |
Note | Super AMOLED Display |
Motorola Droid Razr image
C:\documents\workspace\.metadata\.plugins\org.eclipse.core.runtime\.settings\org.eclipse.jdt.ui.prefs
import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
public class SoundManager
{
private SoundPool soundPool;
private int[] sm;
Context context;
public SoundManager(Context context) {
this.context = context;
soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
sm = new int[2];
// fill your sounds
sm[0] = soundPool.load(context, R.raw.my_sound1, 1);
sm[1] = soundPool.load(context, R.raw.my_sound2, 1);
}
public final void playSound(int sound) {
AudioManager mgr = (AudioManager)context.getSystemService(
Context.AUDIO_SERVICE);
float streamVolumeCurrent =
mgr.getStreamVolume(AudioManager.STREAM_MUSIC);
float streamVolumeMax = mgr.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = streamVolumeCurrent / streamVolumeMax;
soundPool.play(sm[sound], volume, volume, 1, 0, 1f);
}
public final void cleanUpIfEnd() {
sm = null;
context = null;
soundPool.release();
soundPool = null;
}
}
Editace: 2013-12-09 13:10:58
Počet článků v kategorii: 396
Url:draw-path-drawpath-android-basic-example